Character component with complex collider throws exception and crashes program
Author: gbriggs-trmbCreated Nov 4, 2021Updated Sep 8, 2026
Labelsbuggood first issuearea-Physics
- Starting with the Stride "Terrain" sample.
- Added a vehicle model fbx file.
- Used Add Physics asset / convex hull to create collider
- Used this collider with a rigid body, works fine.
- Tried to use this collider with a character component, and it crashes the program.
- Made a much simpler multi box collider for the vehicle (one rectangle and four cylinders).
- This simpler collider also crashes the program when used with a character component.
Stack trace from crash attached
Source: stride3d/stride