Exposing Native GPU Handles
Author: uygaryCreated Sep 12, 2026Updated Sep 12, 2026
Child of #9289
Intent
Exposing device, instance and queue handles to the game.
Motivation
These native GPU handles are necessary for building OpenXR integration. This is my main use case, as it was proposed here: #9289
In addition to that, this allows people to use other libraries to render to MonoGame's target surface as well: https://github.com/vchelaru/SkiaGameRendering
Source: MonoGame/MonoGame