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MonoGame · Issues· 772 open

Open on GitHub

Locally synced open issues (discussions stay on GitHub)

  • #9515

    New Web Platform

    Updated Sep 18, 2026
  • #9534

    Adding Platform Gyrometer/Gyroscope support

    Updated Sep 17, 2026
  • #9544

    Future Web Platform Enhancments

    featureenhancementUpdated Sep 17, 2026
  • #9543

    DX12: GamePadState.IsButtonDown(Buttons.LeftTrigger/RightTrigger) always returns false

    Updated Sep 16, 2026
  • #9542

    Latest XCode 26.6 breaks Mac Builds.

    Updated Sep 16, 2026
  • #9540

    request: update to SDL 3

    Updated Sep 15, 2026
  • #4218

    Support for tvOS

    Updated Sep 15, 2026
  • #9382

    Configuration Service for Generic or Platform-Specific Settings

    featurescope: apiscope: nativestatus: needs-designUpdated Sep 14, 2026
  • #9486

    New Content builder fails when using Artifacts output layout

    bugscope: content-builderUpdated Sep 12, 2026
  • #9537

    Exposing Native GPU Handles

    Updated Sep 12, 2026
  • #7195

    Class to wrap an ID3D11Texture2D as a RenderTarget2D

    featurescope: apiscope: directxstatus: needs-designUpdated Sep 12, 2026
  • #9533

    Use Apt to setup box64 instead of building from source

    scope: buildmaintenanceUpdated Sep 12, 2026
  • #9188

    Effect System Refactor

    featurescope: graphicsscope: shadersstatus: needs-designplatform: androidplatform: iosplatform: consolesUpdated Sep 11, 2026
  • #9071

    macOS: TextureImporter had unexpected failure

    bugscope: content-pipelineplatform: macosUpdated Sep 10, 2026
  • #9469

    MonoGame .NET 10 compile errors on Android

    enhancementscope: buildplatform: androiddependenciesUpdated Sep 10, 2026