löve crashing on exit when requiring "love.window" in conf.lua
Author: nikeinikeiCreated Jun 16, 2020Updated Aug 5, 2026
Labelsbug11.3
sample game that replicates the crash: bug.zip
In textform: main.lua:
function love.draw()
love.graphics.print("hello")
endconf.lua:
require("love.window")A workaround has already been found by adding a require("love.font") before require("love.window") in conf.lua.
Source: love2d/love