love · Issues· 128 open
Open on GitHubLocally synced open issues (discussions stay on GitHub)
- #2362
MACOSX_DEPLOYMENT_TARGET bump from 10.15 > 12.0 to make builds possible again using Mac Golden Gate 27.0
Updated Sep 18, 2026 - #2142
Could not load NotoColorEmoji.ttf
Updated Sep 10, 2026 - #2361
.love files could launch the app on android via intent
Updated Sep 8, 2026 - #2360
Rope joints report incorrect type in LÖVE 12
Updated Sep 3, 2026 - #2340
[Love:11.5, LINUX] Title/Icon dose not update in taskbar
Updated Aug 24, 2026 - #2334
DDS ArrayTexture mip levels render garbage when using many layers in LÖVE 12
more info neededUpdated Aug 23, 2026 - #2353
[LÖVE 12.0] Android: `getGamepadAxis` always returns 0
library dependencyUpdated Aug 23, 2026 - #2355
[LÖVE 12] love.mouse.getPosition() does not update when changing window size
library dependencyUpdated Aug 23, 2026 - #2354
CMake-built LÖVE 12 crashes when starting the Metal renderer on macOS
Updated Aug 20, 2026 - #2352
[Request] Adding a more precise timestamp for key pressing events
Updated Aug 18, 2026 - #2351
[Request] Ayn Thor / Dualscreen support
Updated Aug 12, 2026 - #2348
[Request] callback for window moved
Updated Aug 6, 2026 - #2138
Errors in FileDialog callback have a truncated callstack on error.
12.0Updated Aug 5, 2026 - #1590
löve crashing on exit when requiring "love.window" in conf.lua
bug11.3Updated Aug 5, 2026 - #2335
LÖVE 12.0 (CI #1664) crashes on Android when launching a project
help wantedmore info neededUpdated Jul 22, 2026