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love · Issues· 128 open

Open on GitHub

Locally synced open issues (discussions stay on GitHub)

  • #2362

    MACOSX_DEPLOYMENT_TARGET bump from 10.15 > 12.0 to make builds possible again using Mac Golden Gate 27.0

    Updated Sep 18, 2026
  • #2142

    Could not load NotoColorEmoji.ttf

    Updated Sep 10, 2026
  • #2361

    .love files could launch the app on android via intent

    Updated Sep 8, 2026
  • #2360

    Rope joints report incorrect type in LÖVE 12

    Updated Sep 3, 2026
  • #2340

    [Love:11.5, LINUX] Title/Icon dose not update in taskbar

    Updated Aug 24, 2026
  • #2334

    DDS ArrayTexture mip levels render garbage when using many layers in LÖVE 12

    more info neededUpdated Aug 23, 2026
  • #2353

    [LÖVE 12.0] Android: `getGamepadAxis` always returns 0

    library dependencyUpdated Aug 23, 2026
  • #2355

    [LÖVE 12] love.mouse.getPosition() does not update when changing window size

    library dependencyUpdated Aug 23, 2026
  • #2354

    CMake-built LÖVE 12 crashes when starting the Metal renderer on macOS

    Updated Aug 20, 2026
  • #2352

    [Request] Adding a more precise timestamp for key pressing events

    Updated Aug 18, 2026
  • #2351

    [Request] Ayn Thor / Dualscreen support

    Updated Aug 12, 2026
  • #2348

    [Request] callback for window moved

    Updated Aug 6, 2026
  • #2138

    Errors in FileDialog callback have a truncated callstack on error.

    12.0Updated Aug 5, 2026
  • #1590

    löve crashing on exit when requiring "love.window" in conf.lua

    bug11.3Updated Aug 5, 2026
  • #2335

    LÖVE 12.0 (CI #1664) crashes on Android when launching a project

    help wantedmore info neededUpdated Jul 22, 2026