#5856·dxvk

DCS Crashing with explosions

Author: ggabriel537Created Aug 23, 2026Updated Aug 26, 2026
Labelsd3d11game bug

The game crashes reliably with C0000005 ACCESS_VIOLATION inside d3d11.dll a few minutes into any mission where ordnance detonates, sometimes dropping a single bomb is enough to trigger it. Reproduces in both singleplayer and multiplayer.

Changing Proton version does not seems to work, already tried GE-Proton 11-5, Experimental and 11.0 CachyOS.

Another user has reported the same issue in the game forum (https://forum.dcs.world/topic/391310-dcs-2928-crashes-with-c0000005-in-d3d11dll-on-linuxwine), the fix provided in the forum does not work either.

Software information

DCS World 2.9.28.26385, x86_64, multithreaded build (bin-mt/DCS.exe), launched with --no-launcher as a non-Steam shortcut added to Steam. (https://www.digitalcombatsimulator.com/en/downloads/world/)

WINE_SIMULATE_WRITECOPY=1 PROTON_LOG=1 NVPRESENT_ENABLE_SMOOTH_MOTION=1 MANGOHUD=1 STEAM_COMPAT_MOUNTS=/mnt/nvme1tb,/opt/opentrack taskset -c 0-11 %command% --no-launcher

System information

  • GPU: RTX 5060Ti 16GB
  • Driver: 610.57.04
  • DXVK version: v3.0.2-21-g3a4c6fa3cb1548d0
  • Wine version: 11.0

Log files

proton-dcs.zip

dcs.log-20260823-180441.zip