Baike.dev
All toolsAI codingTrendingOpen sourceNewsSubmit
Log in
Back to tool

dxvk · Issues· 256 open

Open on GitHub

Locally synced open issues (discussions stay on GitHub)

  • #5910

    FPS and GPU usage drops when looking at a specific area

    performanced3d9windowsUpdated Sep 18, 2026
  • #5911

    Ghost Recon Breakpoint missing textures

    intel anvUpdated Sep 18, 2026
  • #5907

    [d3d11] Flickering in Trails in the Sky 2nd Chapter

    d3d11nvidia proprietaryneeds apitracecan't reproduceUpdated Sep 18, 2026
  • #5771

    "Failed to open shared NT handle" warning spam in Warcraft III Reforged

    d3d11probably not our bugUpdated Sep 17, 2026
  • #5892

    [Question] D3D11 buffer Vulkan interop, similar to IDXGIVkInteropSurface

    questionUpdated Sep 16, 2026
  • #5889

    3.x Regression: patched `Split/Second` + ReShade 6.8.0 Generic Depth crash

    windowsprobably not our bugUpdated Sep 16, 2026
  • #5762

    dxvk files triggering antivirus

    not our bugwindowsUpdated Sep 14, 2026
  • #5900

    Bioshock 2 Crashing Worse than Before

    windowsUpdated Sep 14, 2026
  • #5766

    Random frametime spikes / microstutters in GTA IV Complete Edition

    performancegame bugd3d9Updated Sep 6, 2026
  • #5664

    Black Desert: 3D scene not rendered, UI visible, RTX 5070 Laptop / NVIDIA 595

    needs more infoUpdated Sep 6, 2026
  • #5864

    [Discussion] How to achieve the best frame-pacing for dx9-11 games?

    questionUpdated Sep 2, 2026
  • #3694

    [Feature request] Better performance on eGPUs

    performanceUpdated Sep 1, 2026
  • #5866

    DX11 as vulkan to run DLSS

    windowsUpdated Aug 31, 2026
  • #4021

    [d3d9] Shift 2 Unleashed alt-tab issue

    d3d9Updated Aug 28, 2026
  • #5856

    DCS Crashing with explosions

    d3d11game bugUpdated Aug 26, 2026