#17917·cocos-engine

[Web/Native] ParticleSystem2D & Graphics should be affected by UIOpacity.

Author: yoki0805Created Nov 26, 2024Updated Aug 26, 2026
LabelsFeature RequestNeeds Triage

Use Case

Fade out effects are usually used in the game. It should be provided a way to control the transparency of ParticleSystem2D & Graphics.

Problem Description

2D rendering objects should have transparency controls.

Proposed Solution

ParticleSystem2D & Graphics should be affected by UIOpacity.

How it works

No response

Alternatives Considered

No response

Additional Information

No response