[Web/Native] ParticleSystem2D & Graphics should be affected by UIOpacity.
Author: yoki0805Created Nov 26, 2024Updated Aug 26, 2026
LabelsFeature RequestNeeds Triage
Use Case
Fade out effects are usually used in the game. It should be provided a way to control the transparency of ParticleSystem2D & Graphics.
Problem Description
2D rendering objects should have transparency controls.
Proposed Solution
ParticleSystem2D & Graphics should be affected by UIOpacity.
How it works
No response
Alternatives Considered
No response
Additional Information
No response
Source: cocos/cocos-engine