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carla · Issues· 1195 open

Open on GitHub

Locally synced open issues (discussions stay on GitHub)

  • #9884

    Sky colour flickers at low sun altitudes when driven via the Weather API

    Updated Sep 17, 2026
  • #9887

    Autopilot control is unstable and inconsistent under async mode on ue58-dev, and accelerates too aggressively at junctions, roundabouts and corners

    Updated Sep 16, 2026
  • #9408

    When using Carla 0.9.16 Ros2 native, the vehicle cannot be controlled

    Updated Sep 16, 2026
  • #9882

    [0.9.15] issue with PythonAPI/examples/no_rendering_mode.py

    Updated Sep 14, 2026
  • #9881

    [0.9.15] Sensor dormancy crashes ASensor::EndPlay after stream transfer

    Updated Sep 12, 2026
  • #9852

    Support the UE 5.8 City Sample and PCG based city generation in the UE5 branch

    Updated Sep 10, 2026
  • #9878

    visual studio detection using hardcoded paths

    Updated Sep 10, 2026
  • #9872

    Walker navigation is permanently dead on a level with an unbuilt `RecastNavMesh`

    Updated Sep 9, 2026
  • #9795

    Port NVIDIA Cosmos Transfer support to ue5-dev

    Updated Sep 5, 2026
  • #9871

    `get_random_location_from_navigation()` returns `None` forever on a navmesh with no sidewalk areas

    Updated Sep 4, 2026
  • #9870

    `FNavigationMesh::Load` and `get_required_files("Nav")` look in different places

    Updated Sep 4, 2026
  • #9869

    Traffic-manager autopilot destroys the vehicle mid-drive on a non-CARLA map

    Updated Sep 4, 2026
  • #9866

    `ACarlaGameModeBase` spawns a sun on maps that already have one

    Updated Sep 3, 2026
  • #9865

    Access violation at startup — `ConstructorHelpers` in CDOs vs. the `PostConfigInit` loading phase

    Updated Sep 3, 2026
  • #9864

    `Carla` plugin fails to compile on `ue58-dev-carla` (UBT, MSVC 14.44)

    Updated Sep 3, 2026