carla · Issues· 1195 open
Open on GitHubLocally synced open issues (discussions stay on GitHub)
- #9884
Sky colour flickers at low sun altitudes when driven via the Weather API
Updated Sep 17, 2026 - #9887
Autopilot control is unstable and inconsistent under async mode on ue58-dev, and accelerates too aggressively at junctions, roundabouts and corners
Updated Sep 16, 2026 - #9408
When using Carla 0.9.16 Ros2 native, the vehicle cannot be controlled
Updated Sep 16, 2026 - #9882
[0.9.15] issue with PythonAPI/examples/no_rendering_mode.py
Updated Sep 14, 2026 - #9881
[0.9.15] Sensor dormancy crashes ASensor::EndPlay after stream transfer
Updated Sep 12, 2026 - #9852
Support the UE 5.8 City Sample and PCG based city generation in the UE5 branch
Updated Sep 10, 2026 - #9878
visual studio detection using hardcoded paths
Updated Sep 10, 2026 - #9872
Walker navigation is permanently dead on a level with an unbuilt `RecastNavMesh`
Updated Sep 9, 2026 - #9795
Port NVIDIA Cosmos Transfer support to ue5-dev
Updated Sep 5, 2026 - #9871
`get_random_location_from_navigation()` returns `None` forever on a navmesh with no sidewalk areas
Updated Sep 4, 2026 - #9870
`FNavigationMesh::Load` and `get_required_files("Nav")` look in different places
Updated Sep 4, 2026 - #9869
Traffic-manager autopilot destroys the vehicle mid-drive on a non-CARLA map
Updated Sep 4, 2026 - #9866
`ACarlaGameModeBase` spawns a sun on maps that already have one
Updated Sep 3, 2026 - #9865
Access violation at startup — `ConstructorHelpers` in CDOs vs. the `PostConfigInit` loading phase
Updated Sep 3, 2026 - #9864
`Carla` plugin fails to compile on `ue58-dev-carla` (UBT, MSVC 14.44)
Updated Sep 3, 2026