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aframe · Issues· 338 open

Open on GitHub

Locally synced open issues (discussions stay on GitHub)

  • #5681

    WebXR + WebGPU support

    Updated Jul 4, 2026
  • #5457

    Materials as assets and property type

    Updated Jul 4, 2026
  • #5845

    TypeError: session.requestAnimationFrame is not a function when re-entering XR session after exit

    Updated Jul 1, 2026
  • #5844

    Uncaught TypeError: Cannot read properties of null (reading 'cancelAnimationFrame') on session end

    Updated Jul 1, 2026
  • #5737

    Export all glitches before 8th July

    Updated Jun 30, 2026
  • #5396

    Consider an A-Frame API to expose THREE.BatchedMesh

    Updated Jun 10, 2026
  • #5803

    tracked-controls-webxr does not update entity position when referenceSpaceType is bounded-floor

    Updated May 21, 2026
  • #5361

    Time leakage bug in anime.js when looping animations

    Updated Mar 30, 2026
  • #5305

    hand-controls misaligned with HTC Vive controllers in 1.4.2

    Updated Mar 30, 2026
  • #5793

    Hand Tracking: Dots model is off position

    Updated Mar 26, 2026
  • #5109

    Progressbar

    Updated Jan 3, 2026
  • #5422

    Prefix CSS Classes for inspector

    Updated Dec 19, 2025
  • #5336

    HEVC transparent video aren't working since IOS 16

    Updated Dec 11, 2025
  • #5764

    Decreasing the Core code Size by making the mixin an entity instead of having its own element (discussion maybe needed)

    Updated Dec 3, 2025
  • #5749

    Add support for multiview with WebGPURenderer

    Updated Aug 18, 2025