aframe · Issues· 338 open
Open on GitHubLocally synced open issues (discussions stay on GitHub)
- #5681
WebXR + WebGPU support
Updated Jul 4, 2026 - #5457
Materials as assets and property type
Updated Jul 4, 2026 - #5845
TypeError: session.requestAnimationFrame is not a function when re-entering XR session after exit
Updated Jul 1, 2026 - #5844
Uncaught TypeError: Cannot read properties of null (reading 'cancelAnimationFrame') on session end
Updated Jul 1, 2026 - #5737
Export all glitches before 8th July
Updated Jun 30, 2026 - #5396
Consider an A-Frame API to expose THREE.BatchedMesh
Updated Jun 10, 2026 - #5803
tracked-controls-webxr does not update entity position when referenceSpaceType is bounded-floor
Updated May 21, 2026 - #5361
Time leakage bug in anime.js when looping animations
Updated Mar 30, 2026 - #5305
hand-controls misaligned with HTC Vive controllers in 1.4.2
Updated Mar 30, 2026 - #5793
Hand Tracking: Dots model is off position
Updated Mar 26, 2026 - #5109
Progressbar
Updated Jan 3, 2026 - #5422
Prefix CSS Classes for inspector
Updated Dec 19, 2025 - #5336
HEVC transparent video aren't working since IOS 16
Updated Dec 11, 2025 - #5764
Decreasing the Core code Size by making the mixin an entity instead of having its own element (discussion maybe needed)
Updated Dec 3, 2025 - #5749
Add support for multiview with WebGPURenderer
Updated Aug 18, 2025