百科.dev
全部条目AI 编程趋势榜开源项目技术资讯提交条目
登录
< 返回工具列表
G

godot_voxel

> 编程语言
开源

用于 Godot 引擎的 Voxel 模块

3.8K stars0 点赞0 次浏览
访问官网GitHub

工具介绍

用于 Godot 引擎的 Voxel 模块

Voxel Tools for Godot

A C++ module/extension for creating volumetric terrains in Godot Engine 4.

Features

  • Realtime 3D terrain editable in-game (Unlike a heightmap based terrain, this allows for overhangs, tunnels, and user creation/destruction)
  • Polygon-based: voxels are transformed into chunked meshes to be rendered
  • Godot physics integration + alternate fast Minecraft-like collisions
  • Infinite terrains made by paging chunks in and out
  • Voxel data is streamed from a variety of sources, which includes the ability to write your own generators
  • Minecraft-style blocky voxel terrain, with multiple materials and baked ambient occlusion
  • Smooth terrain with level of detail using Transvoxel
  • Voxel storage using 8-bit or 16-bit channels for any general purpose
  • Instancing system to spawn foliage, rocks and other decoration on surfaces

Check the changelog for more recent details.

Documentation

  • Main documentation
  • How to install
  • Quick start

Roadmap

Check Feature Branches to see work-in-progress.

Some areas of interest:

  • Multiplayer synchronization
  • Smooth voxel texturing
  • Level of detail with blocky voxels
  • Make GDExtension work

Supporters

This module is a non-profit project developed by voluntary contributors. The following is the list of who donated at least once. Thanks for your support :)

Gold supporters

Aaron Franke (aaronfranke)
Bewildering
Eerrikki

Silver supporters

TheConceptBoy
Chris Bolton (yochrisbolton)
Gamerfiend (Snowminx) 
greenlion (Justin Swanhart) 
segfault-god (jp.owo.Manda)
RonanZe
Phyronnaz
NoFr1ends (Lynx)
Kluskey (Jared McCluskey)
Trey2k (Trey Moller)
marcinn (Marcin Nowak)
bfoster68
gumby-cmyk
Joshua Woods (jpw1991)
jjoshpoland (Josh)
jbbieber1127 (John Bieber)

Supporters

rcorre (Ryan Roden-Corrent) 
duchainer (Raphaël Duchaîne)
MadMartian
stackdump (stackdump.eth)
Treer
MrGreaterThan
lenis0012
ilievmark (Iliev Mark)
OrbitalHare
matthewhilton (Matthew Hilton)
Pugulishus
Fabian (nan0m)
SummitCollie
nulshift
ddel-rio (Daniel del Río Román)
Cyberphinx
Mia (Tigxette)
geryan (OGeryan)
kevATin
axel37
StockerGaming

Issues· 247 开放

查看全部 Issues在 GitHub 打开

暂无开放 Issues,或尚未同步最近议题。

> 标签

C++

暂无评论,来聊聊你的看法吧

> 工具信息

发布日期2026年8月1日
最后更新2026年9月17日
分类编程语言
定价开源

> 相关工具

T
TypeScript
JavaScript 的超集,为前端与全栈提供静态类型
P
Python
通用编程语言,广泛用于 Web、数据与 AI
G
Go
Google 推出的简洁高效系统语言