基于实时路径追踪的 Xash3D FWGS 分支
Xash3D: Ray Traced is a fork of the Xash3D FWGS engine with the added custom path-traced renderer.
Latest compiled build for Half-Life 1 can be found at https://github.com/sultim-t/xash-rt/releases
RTGL1_SDK_PATH environment variable should point to it)SDL2_VC folder)xash3d-fwgs.sln暂无开放 Issues,或尚未同步最近议题。