百科.dev
全部条目AI 编程趋势榜开源项目技术资讯提交条目
登录
< 返回工具列表
G

gate

> 编程语言
开源

一套专业的 2D 游戏库

320 stars0 点赞0 次浏览
访问官网GitHub

工具介绍

一套专业的 2D 游戏库

Gate

Gate is a game development library tailored to 2D pixel-art games, written in Rust.

Games

I've made a couple of games using Gate, which are playable through a web-browser thanks to Gate's WebAssembly support.

  • Adventures of Pascal Penguin
  • Chirperjax (source)

Crate

The Rust crate for Gate can be found here, and the crate for Gate Build can be found here

Documentation

Documentation for Gate can be found here, and for Gate Build here

Description

When creating a game, it is good practice to make a layer, specific to one's needs, that separates the game logic from the resource management, rendering, audio, and other interfacing that is needed for a game. "Gate" is the layer that I created for this purpose with my personal game development endeavors, and I decided to make it public. It should be noted that this library was developed for my own personal needs, and is not meant to be a general purpose game development library. This manifests itself mostly with the renderer, which is made specifically for 2D pixel art. If your game has similar needs or you just want to get something going quickly, then this library is for you. If you have slightly different needs, then you can still use this code as a reference point.

Users of this crate should create a build script in their project, invoking functionality from the sibling crate "gate_build". This will generate texture atlases and enums to reference assets. See the "gate_build" crate for more details.

Example

For a full example, see .

License

Collider is licensed under the Apache 2.0 License.

Future changes

There are a number of new features I am planning to add to Gate in the future. Some of these will involve breaking changes.

  • Loading assets on the fly
  • Adding XBox controller input
  • Generating enums/handles for user-specific assets, and loading those assets
  • Handling game save data (currently only cookies in WebAssembly mode, nothing on desktop)
  • Playing looping music that has a one-time intro, without any hiccups in the music (not sure how I'm going to do this, but it's important to me; game libraries often seem to overlook this fundamental feature)
  • New renderer modes with new shaders

Issues· 0 开放

查看全部 Issues在 GitHub 打开

暂无开放 Issues,或尚未同步最近议题。

> 标签

Rust

暂无评论,来聊聊你的看法吧

> 工具信息

发布日期2026年8月1日
最后更新2026年9月18日
分类编程语言
定价开源

> 相关工具

T
TypeScript
JavaScript 的超集,为前端与全栈提供静态类型
P
Python
通用编程语言,广泛用于 Web、数据与 AI
G
Go
Google 推出的简洁高效系统语言