学习现代 3D 图形编程
This is a series of tutorials on using OpenGL to do graphical rendering.
The code for each tutorial is found in the Tut* directories. The code
alone is not enough information to understand what is going on. The actual
documentation is available in several forms.
The HTML form of the documentation can be found on: https://paroj.github.io/gltut/
The License.txt file contains the licensing information for the materials distributed in these tutorials.
In case you prefer Java to C++, Giuseppe Barbieri created a Java port here.
apt-get install cmakemkdir build && cd buildcmake ..cmake --build . --config Releaseapt-get install lua-filesystem xsltproc docbook-xsllua CopyWebsite.luaapt-get install fop libxerces2-java libsaxon-java libfop-java libjeuclid-fop-javafind_jars jeuclid-core jeuclid-fop to /usr/bin/fopDocuments/Build run lua BuildComputerFO.luaSome versions of fop will not work correctly.
Installing 2.6 from here https://xmlgraphics.apache.org/fop/download.html fixes it.
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