Rust 地理空间基本元素和算法
The geo crate provides geospatial primitive types such as Point, LineString, and Polygon, and provides algorithms and operations such as:
geojson and geozero crates.Please refer to the documentation for a complete list.
The primitive types also provide the basis for other functionality in the Geo ecosystem, including:
// primitives
use geo::{line_string, polygon};
// algorithms
use geo::ConvexHull;
// An L shape
let poly = polygon![
(x: 0.0, y: 0.0),
(x: 4.0, y: 0.0),
(x: 4.0, y: 1.0),
(x: 1.0, y: 1.0),
(x: 1.0, y: 4.0),
(x: 0.0, y: 4.0),
(x: 0.0, y: 0.0),
];
// Calculate the polygon's convex hull
let hull = poly.convex_hull();
assert_eq!(
hull.exterior(),
&line_string![
(x: 4.0, y: 0.0),
(x: 4.0, y: 1.0),
(x: 1.0, y: 4.0),
(x: 0.0, y: 4.0),
(x: 0.0, y: 0.0),
(x: 4.0, y: 0.0),
]
);
Contributions are welcome! Have a look at the issues, and open a pull request if you'd like to add an algorithm or some functionality.
Licensed under either of
at your option.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.
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