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RPGCore

> 编程语言
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RPGCore 是一套用于在 C# 中制作游戏和机制的工具包。

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工具介绍

RPGCore 是一套用于在 C# 中制作游戏和机制的工具包。

RPGCore RPGCore is a toolkit for producing games and mechanics in C#.

The Unity demo project.

Libraries


Polymorphic data serialization.


Data file editing API.


Value wrappers and collections with events.


Loading pre-packaged content.


Authoring pre-packaged content and build pipelines.


File system abstraction with file change events.


Modular Entity-Component-System for games.


Data-driven mechanics.


Inventories that contain, store, and move items.


Modular implementation of RPG items.


RPG character stats and item stats.

Overview

At it's core, this project features a behaviour system that's used to create modular items and buffs. The behaviour system is setup using a visual scripting tool, shown below.

The graph editor for the 'Fire Cape' item.

RPGCore is built around a modular behaviour system. One of the core uses for this system is modular items.

Below is an item called the 'Fire Cape'. It applies the Immolate buff to it's owner, which deals damage to nearby enemies.

This graph in the game is interpreted by the tooltip system, which renders the 'Fire Cape' tooltip as shown below.

The tooltip for the 'Fire Cape' item.

License

This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.

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C#csharpunityvisual-scripting

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> 工具信息

发布日期2026年8月1日
最后更新2026年9月17日
分类编程语言
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