通过 USB 或网络将游戏流式传输到 PC
# Features - Cross platform, can stream to Windows, Mac, Linux and Android. - Stream via USB or Wifi. - **Video quality is fixed to 720p @ 30fps with h264 compression, this is a hardware limit**. - Audio quality is fixed to 16bit PCM @ 48kHz stereo. Not compressed. - Very low latency with an optimal setup, most games are playable ! # Limitations - **Only works on games that have video recording enabled** (aka you can long-press the capture button to save a video) - [There is now a workaround to support most games](https://github.com/exelix11/dvr-patches/), as it may cause issues it's hosted on a different repo and must be installed manually. - Only captures game output. System UI, home menu and homebrews running as applet won't be captured. - Stream quality depends heavily on the environment, bad usb wires or low wifi signal can affect it significantly. - **USB streaming is not available when docked** - Requires at least firmware 6.0.0 Clearly with these limitations **this sysmodule doesn't fully replace a capture card**. # Usage The guide has been moved to the wiki, you can find it [here](https://github.com/exelix11/SysDVR/wiki) **If you have issues make sure to read the the [common issues page](https://github.com/exelix11/SysDVR/wiki/Troubleshooting). If you need help you can either ask on discord or open an issue with the correct template.** ## Donations If you like my work and wish to support me you can donate on [ko-fi](https://ko-fi.com/exelix11) ## Credits - Everyone from libnx and the people who reversed grc:d and wrote the service wrapper, mission2000 in particular for the suggestion on how to fix audio lag. - [mtp-server-nx](https://github.com/retronx-team/mtp-server-nx) for their usb implementation - [RTSPSharp](https://github.com/ngraziano/SharpRTSP) for the C# RTSP library - Bonta on discord for a lot of help implementing a custom RTSP server - [Xerpi](https://github.com/xerpi) for a lot of help while working on the UVC branch
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