#1397·devilution

objects.cpp

作者: AJenbo创建于 2019年8月29日更新于 2021年1月16日
  • InitObjectGFX
  • FreeObjectGFX
  • RndLocOk #1564
  • InitRndLocObj
  • InitRndLocBigObj
  • InitRndLocObj5x5 #1953
  • ClrAllObjects #1764
  • AddTortures
  • AddCandles
  • AddBookLever #1953
  • InitRndBarrels #1656
  • AddL1Objs
  • add_crypt_objs #1864
  • AddL2Objs
  • AddL3Objs
  • WallTrapLocOk #1856
  • AddL2Torches #1856
  • TorchLocOK #1855
  • AddObjTraps #1855
  • AddChestTraps #1767
  • LoadMapObjects
  • LoadMapObjs
  • AddDiabObjs
  • objects_add_lv22 #1954
  • AddStoryBooks #1953
  • AddHookedBodies
  • AddL4Goodies
  • AddLazStand #1953
  • InitObjects #1954 #1956
  • SetMapObjects
  • DeleteObject
  • objects_44D8C5 #1991
  • SetupObject #1920
  • objects_44DA68 #1991
  • SetObjMapRange
  • SetBookMsg
  • AddL1Door #1854
  • AddSCambBook #1956
  • AddChest
  • AddL2Door
  • AddL3Door
  • AddSarc
  • AddFlameTrap
  • AddFlameLvr
  • AddTrap #1853
  • AddObjLight
  • AddBarrel
  • AddShrine #1930
  • AddBookcase
  • AddPurifyingFountain
  • AddArmorStand #1765
  • AddDecap
  • AddVilebook
  • AddMagicCircle #1857
  • AddBookstand
  • AddBrnCross
  • AddPedistal
  • AddStoryBook #2157
  • AddWeaponRack #1766
  • AddTorturedBody
  • GetRndObjLoc #1860
  • AddMushPatch
  • AddSlainHero
  • AddObject #1924
  • Obj_Light #1859
  • Obj_Circle #1919
  • Obj_StopAnim
  • Obj_Door #1918
  • Obj_Sarc
  • ActivateTrapLine
  • Obj_FlameTrap
  • Obj_Trap #1858
  • Obj_BCrossDamage #1769
  • ProcessObjects #1923
  • ObjSetMicro
  • objects_set_door_piece
  • ObjSetMini
  • ObjL1Special
  • ObjL2Special
  • DoorSet #1917
  • RedoPlayerVision
  • OperateL1RDoor #1925
  • OperateL1LDoor #1957
  • OperateL2RDoor #2115
  • OperateL2LDoor #2115
  • OperateL3RDoor #2115
  • OperateL3LDoor #2115
  • MonstCheckDoors
  • ObjChangeMap #1862
  • ObjChangeMapResync #1861
  • OperateL1Door
  • OperateLever #1863
  • OperateBook #1926
  • OperateBookLever
  • OperateSChambBk #1927
  • OperateChest #1928
  • OperateMushPatch #1798
  • OperateInnSignChest #1904
  • OperateSlainHero
  • OperateTrapLvr #1913
  • OperateSarc #1912
  • OperateL2Door #2097
  • OperateL3Door
  • OperatePedistal
  • TryDisarm #1929
  • ItemMiscIdIdx
  • OperateShrine #1931
  • OperateSkelBook #1911
  • OperateBookCase #1910
  • OperateDecap #1909
  • OperateArmorStand #1908
  • FindValidShrine #2095
  • OperateGoatShrine
  • OperateCauldron #1906
  • OperateFountains #2096
  • OperateWeaponRack #1905
  • OperateStoryBook #1958
  • OperateLazStand
  • OperateObject #2097
  • SyncOpL1Door #1914
  • SyncOpL2Door #1915
  • SyncOpL3Door #1915
  • SyncOpObject
  • BreakCrux
  • BreakBarrel
  • BreakObject #2157
  • SyncBreakObj
  • SyncL1Doors
  • SyncCrux #1565
  • SyncLever
  • SyncQSTLever
  • SyncPedistal
  • [x]

内容来源: diasurgical/devilution