objects.cpp
作者: AJenbo创建于 2019年8月29日更新于 2021年1月16日
- InitObjectGFX
- FreeObjectGFX
- RndLocOk #1564
- InitRndLocObj
- InitRndLocBigObj
- InitRndLocObj5x5 #1953
- ClrAllObjects #1764
- AddTortures
- AddCandles
- AddBookLever #1953
- InitRndBarrels #1656
- AddL1Objs
- add_crypt_objs #1864
- AddL2Objs
- AddL3Objs
- WallTrapLocOk #1856
- AddL2Torches #1856
- TorchLocOK #1855
- AddObjTraps #1855
- AddChestTraps #1767
- LoadMapObjects
- LoadMapObjs
- AddDiabObjs
- objects_add_lv22 #1954
- AddStoryBooks #1953
- AddHookedBodies
- AddL4Goodies
- AddLazStand #1953
- InitObjects #1954 #1956
- SetMapObjects
- DeleteObject
- objects_44D8C5 #1991
- SetupObject #1920
- objects_44DA68 #1991
- SetObjMapRange
- SetBookMsg
- AddL1Door #1854
- AddSCambBook #1956
- AddChest
- AddL2Door
- AddL3Door
- AddSarc
- AddFlameTrap
- AddFlameLvr
- AddTrap #1853
- AddObjLight
- AddBarrel
- AddShrine #1930
- AddBookcase
- AddPurifyingFountain
- AddArmorStand #1765
- AddDecap
- AddVilebook
- AddMagicCircle #1857
- AddBookstand
- AddBrnCross
- AddPedistal
- AddStoryBook #2157
- AddWeaponRack #1766
- AddTorturedBody
- GetRndObjLoc #1860
- AddMushPatch
- AddSlainHero
- AddObject #1924
- Obj_Light #1859
- Obj_Circle #1919
- Obj_StopAnim
- Obj_Door #1918
- Obj_Sarc
- ActivateTrapLine
- Obj_FlameTrap
- Obj_Trap #1858
- Obj_BCrossDamage #1769
- ProcessObjects #1923
- ObjSetMicro
- objects_set_door_piece
- ObjSetMini
- ObjL1Special
- ObjL2Special
- DoorSet #1917
- RedoPlayerVision
- OperateL1RDoor #1925
- OperateL1LDoor #1957
- OperateL2RDoor #2115
- OperateL2LDoor #2115
- OperateL3RDoor #2115
- OperateL3LDoor #2115
- MonstCheckDoors
- ObjChangeMap #1862
- ObjChangeMapResync #1861
- OperateL1Door
- OperateLever #1863
- OperateBook #1926
- OperateBookLever
- OperateSChambBk #1927
- OperateChest #1928
- OperateMushPatch #1798
- OperateInnSignChest #1904
- OperateSlainHero
- OperateTrapLvr #1913
- OperateSarc #1912
- OperateL2Door #2097
- OperateL3Door
- OperatePedistal
- TryDisarm #1929
- ItemMiscIdIdx
- OperateShrine #1931
- OperateSkelBook #1911
- OperateBookCase #1910
- OperateDecap #1909
- OperateArmorStand #1908
- FindValidShrine #2095
- OperateGoatShrine
- OperateCauldron #1906
- OperateFountains #2096
- OperateWeaponRack #1905
- OperateStoryBook #1958
- OperateLazStand
- OperateObject #2097
- SyncOpL1Door #1914
- SyncOpL2Door #1915
- SyncOpL3Door #1915
- SyncOpObject
- BreakCrux
- BreakBarrel
- BreakObject #2157
- SyncBreakObj
- SyncL1Doors
- SyncCrux #1565
- SyncLever
- SyncQSTLever
- SyncPedistal
- [x]
内容来源: diasurgical/devilution