使用 深度学习 的音频到 MIDI 转录音频插件
NeuralNote is the audio plugin that brings state-of-the-art audio-to-MIDI transcription into your favorite Digital Audio Workstation.
[!WARNING] NeuralNote v2 is a work in progress.
- There are no installers or prebuilt binaries yet. You need to build it from source. Please share your feedback in GitHub issues!
- Only macOS and Windows are supported for now. Linux support is coming soon.
- Testing so far covers only a few machines and GPUs. If something breaks or runs slowly on your hardware, please report it (see Hardware).
NeuralNote is a simple AudioFX plugin (VST3/AU/Standalone app) that you apply to the track you want to transcribe.
Automatic to let the model detect them.Transcribe. The transcription runs in the background, and the MIDI fills into the piano roll as it is
decoded. A progress indicator and a cancel button are shown while it runs.MuScriptor comes in three sizes, small, medium and large, which trade speed for quality. NeuralNote downloads
them as GGUF files from DamRsn/muscriptor-gguf on Hugging Face.
When no model is installed, all three sizes are available to download. The Model button in the top bar lets you
switch between installed models, download other sizes, and open the folder where they are stored.
~/Library/NeuralNote/models
Windows
%APPDATA%\NeuralNote\models
You can also put a model file in that folder by hand. Use a file from v1/ of the
HF repo, unchanged and with its original name (e.g.
muscriptor-medium-f16.gguf). NeuralNote only picks up files whose name and size match the ones it downloads.
You can remove a model by deleting it from this folder, and re-download it at any time.
Hardware. Transcription speed depends mostly on the model size and on your hardware. The GPU is used when
available, through Metal on macOS and Vulkan on Windows. A GPU is strongly recommended for the medium and large
models. Only a few GPUs have been tested so far. If transcription fails, gives wrong results or is unexpectedly slow on
your machine, please open an issue, either here or in
muscriptor.cpp if the problem is in the engine itself. Please
include your OS, GPU and model size.
Approximate real-time factors measured on an Apple M1 Pro (above 1× means faster than real time):
Size GPU (Metal) CPUsmall
~3.5×
~2×
medium
~1.5×
~0.7×
large
~0.5×
not recommended
See muscriptor.cpp's performance notes for details.
Requirements:
gitmuscriptor.cpp fetches ggml, and the
soundfont (~38 MB) is downloaded.Windows GPU support needs the Vulkan SDK at build time. Without it,
NeuralNote builds and transcribes on the CPU only. With it, configure from a Visual Studio developer prompt, or set
CC, CXX and RC in the environment: ggml builds its shader generator as a separate project that doesn't see
CMake's compiler settings.
Ninja is optional but makes builds faster (-G Ninja).
Clone with submodules:
git clone --recurse-submodules https://github.com/DamRsn/NeuralNote
cd NeuralNote
If you already cloned without them, run git submodule update --init --recursive.
Configure and build:
cmake -B build -DCMAKE_BUILD_TYPE=Release
cmake --build build --config Release
The Standalone app and the plugins are written to build/NeuralNote_artefacts/Release/.
The transcription engine is a separate, self-contained repo:
muscriptor.cpp. It is a C++/ggml port of MuScriptor, included here as a
git submodule (ThirdParty/muscriptor.cpp) and linked as a static library. It takes 16 kHz mono float32 audio and
returns note events. See its docs/API.md for the
public API. The GGUF weights it loads are available on
Hugging Face (see License).
If you find a bug or have a suggestion, please file a GitHub issue. Contributions are most welcome. Feel free to open a PR!
NeuralNote's code is published under the Apache-2.0 license. See the license file.
The MuScriptor model weights are not open source. They were released by Kyutai and Mirelo under the CC BY-NC 4.0 license, and are redistributed as GGUF files on Hugging Face under that same license. They may only be used non-commercially. The Apache-2.0 license covers NeuralNote's code only, not the weights.
Their full license notices are in Installers/license.txt.
Developed by Damien Ronssin, with AI assistance.
Developed by Damien Ronssin and Tibor Vass. The plugin user interface was designed by Perrine Morel.
Many thanks to the v1 contributors!
SCALE QUANTIZE.暂无开放 Issues,或尚未同步最近议题。