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manta-ray

> 编程语言
开源

一个基于物理的 开源 渲染器。

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工具介绍

一个基于物理的 开源 渲染器。

MantaRay is an advanced open-source renderer. It uses modern rendering techniques to generate photorealistic images of complex scenes.

This ray-tracer is also featured in the following YouTube videos on my channel AngeTheGreat:

  • User Interface and Renderer Improvements
  • Fraunhofer Diffraction

Sample Renders and Features

  • Procedural noise (blue backdrop and leather interior)
  • Transparency (window and headlight glass)
  • Custom shaders (car paint has a custom shader applied which varies color by viewing angle)
  • Normal mapping (floor and leather interior)
  • Support for high polygon scenes

  • Racing stripes generated via procedural shaders (not textures)

  • Physically accurate depth of field via lens simulation
  • Textures loaded from files
  • Roughness mapping

Getting Started

To get started, consider reading this tutorial: Getting Started.

Tutorials are continually added here: Tutorials

Setup Instructions For Developers

This project was recently migrated to CMake and the setup instructions have changed. They will be updated here shortly.

Issues· 17 开放

查看全部 Issues在 GitHub 打开

暂无开放 Issues,或尚未同步最近议题。

> 标签

C++node-graphphysically-based-renderingray-tracerrenderer

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> 工具信息

发布日期2026年8月1日
最后更新2026年9月17日
分类编程语言
定价开源

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