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Decompilation of The Legend of Zelda: Twilight Princess

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Decompilation of The Legend of Zelda: Twilight Princess

The Legend of Zelda: Twilight Princess

Build Status Discord Badge GZ2E01 GZ2P01 GZ2J01 ShieldD

A work-in-progress decompilation of The Legend of Zelda: Twilight Princess.

The code for the GameCube releases is completely matching. However, not every Translation Unit (TU) has been linked yet. Work is continuing by aligning the Debug version and getting the Wii versions to match. All versions are built from the same codebase using conditional compilation.

[!IMPORTANT] This repository does not contain any game assets or assembly whatsoever. An existing copy of the game is required.

This project itself is not, and will not, produce a port, to PC or any other platform. It is a decompilation of the original game code, which can be compiled back into a binary identical to the original.

The project can target the following supported versions:

  • GZ2E01: GameCube - North America
  • GZ2P01: GameCube - Europe/Australia
  • GZ2J01: GameCube - Japan
  • RZDE01_00: Wii - North America (Rev 0)
  • RZDE01_02: Wii - North America (Rev 2)
  • RZDP01: Wii - Europe/Australia
  • RZDJ01: Wii - Japan
  • DZDE01: Wii - North America (Kiosk Demo)
  • Shield: Nvidia Shield - China
  • ShieldD: Nvidia Shield - China (Debug Version)

More information about the project can be found here: https://zsrtp.link

  • Progress
  • Dependencies
  • Building
  • Diffing
  • Contributing
  • FAQ

Dependencies

You will need the following dependencies:

  • git
  • ninja
  • python3
  • clang-format (optional)

Windows

On Windows, it's highly recommended to use native tooling. WSL or msys2 are not required.
When running under WSL, objdiff is unable to get filesystem notifications for automatic rebuilds.

  • Install Python and add it to %PATH%.
    • Also available from the Windows Store.
  • Download ninja and add it to %PATH%.
    • Quick install via pip: pip install ninja

macOS

  • Install ninja:

    bash
    brew install ninja

wibo, a minimal 32-bit Windows binary wrapper, will be automatically downloaded and used.

Linux

  • Install ninja.

wibo, a minimal 32-bit Windows binary wrapper, will be automatically downloaded and used.

Building

  • Clone the repository:

    bash
    git clone https://github.com/zeldaret/tp.git
  • Copy your game's disc image to orig/GZ2E01.

    • Supported formats: ISO (GCM), RVZ, WIA, WBFS, CISO, NFS, GCZ, TGC.
    • After the initial build, the disc image can be deleted to save space.
  • Configure:

    bash
    python configure.py

    To use a version other than GZ2E01 (GCN USA), specify it with --version.

  • Build:

    bash
    ninja

Diffing

Once the initial build succeeds, an objdiff.json should exist in the project root.

Download the latest release from encounter/objdiff. Under project settings, set Project directory. The configuration should be loaded automatically.

Select an object from the left sidebar to begin diffing. Changes to the project will rebuild automatically: changes to source files, headers, configure.py, splits.txt or symbols.txt.

Contributing

If you've got all the requirements set up and want to learn how to contribute to the decompilation effort, join our Discord server and check out our contribution guide.

Issues· 0 open

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> Details

PublishedAug 1, 2026
UpdatedSep 17, 2026
Category编程语言
PricingOpen source

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