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ShaderlabVS

> 编程语言
Open source

ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming

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About

ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming

中文版 README

ShaderlabVS

ShaderlabVS is upgraded to Omni Shader Tools for Unity, featuring a completely rewritten parser from the ground up. Try it from Visual Studio Marketplace or visit .


ShaderlabVS is a Visual Studio Plugin for Unity Shaderlab programming.

If you are looking for Shaderlab extensions for Visual Studio Code, you can take look at ShaderlabVSCode(Free).

Supports files:

  • .shader
  • .cginc
  • .glslinc
  • .compute
  • .cg
  • .hlsl

Features

Syntax Hightlighting and outlining

Quickinfo

Code Completion

Signature help for CG and Unity built in functions

Supports Dark Theme

Development

Requirements

  • Visual Studio
  • Visual Studio SDK

How to debug in Visual Studio

  1. Download and install Visual Studio SDK
  2. Open ShaderlabVS solution
  3. Press F6 to build solution
  4. If you want to debug it in Visual Studio, and encounter problems, please make sure the Start exteral program and Comand line arguments in the Debug tab of ShaderlabVS project settings have value as follow:
    1. Set Start exteral program to the path of devenv.exe (the Visual studio main program)
    2. set Comand line arguments to /rootsuffix Exp. Below is a screenshot for the settings:

Support Visual Studio Versions:

  • Visual Studio 2013
  • Visual Studio 2015
  • Visual Studio 2017

The other version are not tested, not sure if there are also work or not.

Thanks To

晨曦

Buy me a coffe

If you like this extension, and want to buy me a coffee. You can via Paypal.

Issues· 0 open

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> Tags

C#shaderlabunityunity3d

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> Details

PublishedAug 1, 2026
UpdatedSep 17, 2026
Category编程语言
PricingOpen source

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