How draw on a background?
Author: sp00ckCreated Sep 7, 2019Updated Nov 20, 2019
What I made wrong? Is possible draw a line directly on background?
/* ------- /nuklear/demo/sdl_opengl3 but must working on every backend ------ */
/* Draw */
SDL_GetWindowSize(win, &win_width, &win_height);
glViewport(0, 0, win_width, win_height);
glClear(GL_COLOR_BUFFER_BIT);
glClearColor(bg.r, bg.g, bg.b, bg.a);
nk_stroke_line( (struct nk_command_buffer *)&((ctx->current)->buffer), 0, 0, 1280, 800, 2, nk_rgb(255,0,0));
nk_sdl_render(NK_ANTI_ALIASING_ON, MAX_VERTEX_MEMORY, MAX_ELEMENT_MEMORY);
SDL_GL_SwapWindow(win);
}
cleanup:
nk_sdl_shutdown();
SDL_GL_DeleteContext(glContext);
SDL_DestroyWindow(win);meybe
nk_stroke_line( (struct nk_command_buffer *)&((ctx->current)->buffer), ...
this are wrong? Anybody can tell me how correct it?
Source: vurtun/nuklear