Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
This repository contains some of the lighting effects implemented for the Unity Adam demo: volumetric fog, area lights and tube lights.
Area light with shadows.
Two tube lights with some locally controlled fog density.
Tube light with a shadow plane and global fog noise + wind.
Transparent spheres and a point light.
Please use GitHub's issue tracker to file any bugs.
If you have any questions, it's best to reach Robert via twitter: @robertcupisz
Some more Adam demo shots
No open issues yet, or sync has not completed.