Chroma (developed by Ubisoft) is a one-stop solution for detecting color blindness-related issues in games. It replicates Protanopia, Deuteranopia, and Tritanop
Chroma (developed by Ubisoft) is a one-stop solution for detecting color blindness-related issues in games. It replicates Protanopia, Deuteranopia, and Tritanop
Chroma helps in simulating different types of color blindness occurring in humans.
The main purpose of this is to simulate 3 major Color Blindness types: Protanopia, Deuteranopia and Tritanopia for our different games and to aid the accessibility team in performing various complex testing.
Following are key features:
Here is an example comparing the default image with its Deuteranopia-filtered version:
Original Image:
Filtered Image (Deuteranopia):
Download the official Chroma logos here.
If you encounter the following error while running CMake without Visual Studio 2022:
error C2039: 'wait_for': is not a member of 'winrt::impl'This issue may occur due to an outdated CPPWinRT library. To resolve it, install the Microsoft.Windows.CppWinRT NuGet package using the following command:
nuget install Microsoft.Windows.CppWinRTAlternatively, ensure that your development environment is using an updated version of CPPWinRT. The best option to avoid this issue is to use Visual Studio 2022.
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