Bug crash when the radius of a cylinder rigid body physics is almost 0.

Author: lukeatthatbruhmomentCreated Sep 3, 2026Updated Sep 3, 2026
Labelsbug

I was building my game when i was adding physics and then the game crashed when i made the radius almost 0 by accident, and then the game crashed, heres the debug information: [Resource check] Started checking resource manager for changes... [Resource check] All up to date [Resource check] Started checking resource manager for changes... [Resource check] All up to date [Error] CreateRigidBodyShape failed, shape_result: Invalid radius The editor just crashed, sorry about that! If you make a bug report, please include the following information:

Signal: 11 (Segmentation fault) Version: 0.72.113 Adapter: Quadro RTX 3000 Driver: NVIDIA: 595.84 Stacktrace: /home/lukeb/.steam/debian-installation/steamapps/common/Wicked Engine/Editor_Linux(+0x68cf3f)[0x5880cd997f3f] I could share the log if you would like?