Baike.dev
All toolsOnline toolsAI codingTrendingOpen sourceNewsSubmit
Log in
< Back to tools
O

OpenSplitDeck

> 编程语言
Open source

A steam deck-like controller made from a mix of off the shelf parts and 3d printed parts with custom hardware and firmware

1.0K stars0 likes1 views
WebsiteGitHub

About

A steam deck-like controller made from a mix of off the shelf parts and 3d printed parts with custom hardware and firmware

OpenSplitDeck (v0.3)

A custom modular wireless controller inspired by the Steam Deck and Steam Controller. Features trackpads, detachable halves, and full HID support. Built from scratch using nRF52840 microcontrollers and the Enhanced ShockBurst protocol. Video

Join the Discord!

Note
This project is in an early development stage — v0.3. Expect breaking changes, bugs, and frequent updates.


Project Goals

  • Emulate a Steam Deck-like controller with modular, wireless halves
  • ️ Support mouse, keyboard, and gamepad HID modes
  • Custom-built trackpads using the Azoteq IQS7211E sensor
  • Magnetic pogo-pin charging and attachment system
  • ️ Fully open-source hardware and firmware

Current Status

  • Emulates a DS4 Controller - This lets us use steam input for the trackpads. Ideally I want it to show up as a steamdeck controller but that is seeming like a much harder task than I thought.
  • ️ Support mouse, keyboard, and gamepad HID modes. - Kinda. Mouse and keyboard are properly setup in the HID desccriptors, I just have not implpemented them yet.
  • Custom-built trackpads using the Azoteq IQS7211E sensor - Yes.
  • Magnetic pogo-pin charging and attachment system. - Yes but they only support charging. I would like to find a way to make the 2 halves of the controller communicate with each other.
  • ️ Fully open-source hardware and firmware -

Controller is still definetly in the early phases. However it does function and work as expected. There is still a lot to improve, optimize and other features to add. Stay tuned for the progression of this project and feel free to build one yourself! Let me know if my instructions are bad.


✅ v0.3 Development Checklist

Hardware

  • Left and right controller halves (nRF52840)
  • USB dongle (nRF52840)
  • Custom trackpad PCBs (IQS7211E)
  • 3D printable version of the Shell
  • Controller PCBs(left + right)
  • Joystick PCBs(to drive down cost)
  • gp2040ce + nrf dongle

Firmware

  • ESB-based wireless communication
  • Mouse + Gamepad + Keyboard HID reports
  • Input parsing for trackpads and buttons
  • Haptics
  • Rumble support (Could still be improved)
  • Gyro Support
  • Calibration routines + save to internal memory
  • Configurable modes (gesture/tap/mouse/gamepad)
  • Steam Input compatibility or XInput compatibility(This is now done through DS4)
  • Capacitive Joystick

3d Modeling

  • 3d Printable Case(Started, its in the STEP file)
  • 3d Printable Shoulder Button Structure(Experimental Version in STEP file)
  • 3d Printable Trigger Insert
  • Trigger Locks

Other

  • Improve documentation and diagrams
  • Add Screens
  • Design a UI or config utility(either software or adding screens)
  • Firmware migration to Zephyr
  • Optimize latency and packet loss handling (could still be better)
  • Reduces costs

Media

Valve Took Too Long… So I Built the Steam Controller 2

Valve Announced a New Steam Controller… and I Upgraded Mine

LTT Video


️ Build Instructions

  • Schematic and board files:

    LeftPCB

    RightPCB

    Trackpad

  • BOM and Tools:

    Current BOM - Living Sheet (Im Trying to find the best way to source everything still)

  • Build Guide:

    Video Build Guide

    Written Build Guide


Contributing

Contributions are welcome! Feel free to fork the repo, open issues, or submit pull requests.

If you're not sure where to start, check out the Checklist for open tasks.

Special Thanks to:

  • TheTitaniumTitan for Suggesting S-Input and providing working example code
  • RogueRen for helping make some PCB ordering documentation
  • Kuekenzange for making a charging dock 3d Model

License

MIT License — see LICENSE file for details.


Contact

For questions or suggestions, reach out via GitHub Issues or YouTube.

Issues· 0 open

View all issuesOpen on GitHub

No open issues yet, or sync has not completed.

> Tags

C

No comments yet. Be the first to share.

> Details

PublishedAug 1, 2026
UpdatedSep 17, 2026
Category编程语言
PricingOpen source

> Related tools

T
TypeScript
JavaScript 的超集,为前端与全栈提供静态类型
P
Python
通用编程语言,广泛用于 Web、数据与 AI
G
Go
Google 推出的简洁高效系统语言