Extensions for System.Threading.Tasks.Task and System.Threading.Tasks.ValueTask
Extensions for System.Threading.Tasks.Task and System.Threading.Tasks.ValueTask
Extensions for System.Threading.Tasks.Task.
Inspired by John Thiriet's blog posts:
Available on NuGet: https://www.nuget.org/packages/AsyncAwaitBestPractices/
SafeFireAndForgetTask or a ValueTaskTask will rethrow an Exception if an Exception is caught in IAsyncStateMachine.MoveNext()WeakEventManagerAsyncCommand, AsyncCommand<T>, AsyncValueCommand, AsyncValueCommand<T>Available on NuGet: https://www.nuget.org/packages/AsyncAwaitBestPractices.MVVM/
Allows for Task to safely be used asynchronously with ICommand:
IAsyncCommand : ICommandAsyncCommand : IAsyncCommandIAsyncCommand<T> : ICommand AsyncCommand<T> : IAsyncCommand<T>IAsyncCommand<TExecute, TCanExecute> : IAsyncCommand<TExecute> AsyncCommand<TExecute, TCanExecute> : IAsyncCommand<TExecute, TCanExecute>Allows for ValueTask to safely be used asynchronously with ICommand:
IAsyncValueCommand : ICommandAsyncValueCommand : IAsyncValueCommandIAsyncValueCommand<T> : ICommand AsyncValueCommand<T> : IAsyncValueCommand<T>IAsyncValueCommand<TExecute, TCanExecute> : IAsyncValueCommand<TExecute> AsyncValueCommand<TExecute, TCanExecute> : IAsyncValueCommand<TExecute, TCanExecute>Join me in these DomeTrain courses where we'll learn everything you need to know to master asynchronous programming using async await in C# and .NET
No Dogma Podcast, Hosted by Bryan Hogan
NDC London 2026
Correcting Common Async Await Mistakes in .NET 10
Async/await is great but there are two subtle problems that can easily creep into code:
This library solves both of these problems.
To better understand why this library was created and the problem it solves, it’s important to first understand how the compiler generates code for an async method.
tl;dr A non-awaited Task doesn't rethrow exceptions and AsyncAwaitBestPractices.SafeFireAndForget ensures it will
(Source: Xamarin University: Using Async and Await)
The compiler transforms an async method into an IAsyncStateMachine class which allows the .NET Runtime to "remember" what the method has accomplished.
(Source: Xamarin University: Using Async and Await)
The IAsyncStateMachine interface implements MoveNext(), a method the executes every time the await operator is used inside of the async method.
MoveNext() essentially runs your code until it reaches an await statement, then it returns while the await'd method executes. This is the mechanism that allows the current method to "pause", yielding its thread execution to another thread/Task.
MoveNext()Look closely at MoveNext(); notice that it is wrapped in a try/catch block.
Because the compiler creates IAsyncStateMachine for every async method and MoveNext() is always wrapped in a try/catch, every exception thrown inside of an async method is caught!
MoveNextNow we see that the async method catches every exception thrown - that is to say, the exception is caught internally by the state machine, but you the coder will not see it. In order for you to see it, you'll need to rethrow the exception to surface it in your debugging. So the questions is - how do I rethrow the exception?
There are a few ways to rethrow exceptions that are thrown in an async method:
await keyword (Prefered)await DoSomethingAsync().GetAwaiter().GetResult()DoSomethingAsync().GetAwaiter().GetResult()The await keyword is preferred because await allows the Task to run asynchronously on a different thread, and it will not lock-up the current thread.
.Result or .Wait()?Never, never, never, never, never use .Result or .Wait():
Both .Result and .Wait() will lock-up the current thread. If the current thread is the Main Thread (also known as the UI Thread), your UI will freeze until the Task has completed.
.Result or .Wait() rethrow your exception as a System.AggregateException, which makes it difficult to find the actual exception.
SafeFireAndForgetAn extension method to safely fire-and-forget a Task.
SafeFireAndForget allows a Task to safely run on a different thread while the calling thread does not wait for its completion.
public static async void SafeFireAndForget(this System.Threading.Tasks.Task task, System.Action<System.Exception>? onException = null, bool continueOnCapturedContext = false)
public static async void SafeFireAndForget(this System.Threading.Tasks.ValueTask task, System.Action<System.Exception>? onException = null, bool continueOnCapturedContext = false)
.NET 8.0 Introduces ConfigureAwaitOptions that allow users to customize the behavior when awaiting:
ConfigureAwaitOptions.NoneConfigureAwaitOptions.SuppressThrowingConfigureAwaitOptions.ContinueOnCapturedContextConfigureAwaitOptions.ForceYieldingFor more information, check out Stephen Cleary's blog post, "ConfigureAwait in .NET 8".
public static void SafeFireAndForget(this System.Threading.Tasks.Task task, ConfigureAwaitOptions configureAwaitOptions, Action<Exception>? onException = null)
void HandleButtonTapped(object sender, EventArgs e)
{
// Allows the async Task method to safely run on a different thread while the calling thread continues, not awaiting its completion
// onException: If an Exception is thrown, print it to the Console
ExampleAsyncMethod().SafeFireAndForget(onException: ex => Console.WriteLine(ex));
// HandleButtonTapped continues execution here while `ExampleAsyncMethod()` is running on a different thread
// ...
}
async Task ExampleAsyncMethod()
{
await Task.Delay(1000);
}
Note:
ConfigureAwaitOptions.SuppressThrowingwill always supress exceptions from being rethrown. This means thatonExceptionwill never execute whenConfigureAwaitOptions.SuppressThrowingis set.
If you're new to ValueTask, check out this great write-up, Understanding the Whys, Whats, and Whens of ValueTask .
…
…
Note:
ConfigureAwaitOptions.SuppressThrowingwill always supress exceptions from being rethrown. This means thatonExceptionwill never execute whenConfigureAwaitOptions.SuppressThrowingis set.
WeakEventManagerAn event implementation that enables the garbage collector to collect an object without needing to unsubscribe event handlers.
Inspired by Xamarin.Forms.WeakEventManager.
EventHandlerreadonly WeakEventManager _canExecuteChangedEventManager = new WeakEventManager();
public event EventHandler CanExecuteChanged
{
add => _canExecuteChangedEventManager.AddEventHandler(value);
remove => _canExecuteChangedEventManager.RemoveEventHandler(value);
}
void OnCanExecuteChanged() => _canExecuteChangedEventManager.RaiseEvent(this, EventArgs.Empty, nameof(CanExecuteChanged));
Delegatereadonly WeakEventManager _propertyChangedEventManager = new WeakEventManager();
public event PropertyChangedEventHandler PropertyChanged
{
add => _propertyChangedEventManager.AddEventHandler(value);
remove => _propertyChangedEventManager.RemoveEventHandler(value);
}
void OnPropertyChanged([CallerMemberName]string propertyName = "") => _propertyChangedEventManager.RaiseEvent(this, new PropertyChangedEventArgs(propertyName), nameof(PropertyChanged));
Actionreadonly WeakEventManager _weakActionEventManager = new WeakEventManager();
public event Action ActionEvent
{
add => _weakActionEventManager.AddEventHandler(value);
remove => _weakActionEventManager.RemoveEventHandler(value);
}
void OnActionEvent(string message) => _weakActionEventManager.RaiseEvent(message, nameof(ActionEvent));
WeakEventManager<T>An event implementation that enables the garbage collector to collect an object without needing to unsubscribe event handlers.
Inspired by Xamarin.Forms.WeakEventManager.
EventHandler<T>readonly WeakEventManager<string> _errorOcurredEventManager = new WeakEventManager<string>();
public event EventHandler<string> ErrorOcurred
{
add => _errorOcurredEventManager.AddEventHandler(value);
remove => _errorOcurredEventManager.RemoveEventHandler(value);
}
void OnErrorOcurred(string message) => _errorOcurredEventManager.Rais
No open issues yet, or sync has not completed.