High performance game overlay library for Windows
High performance game overlay library for Windows
D3D11 overlay never renders on target (Slippi Dolphin, project-slippi/Ishiiruka) despite full pipeline succeeding with no errors — D3D12 works fine on the same machine
Electron OSR composition
Sign extend 32bit handle
Support touch input
Dynamic dll proc loader with LoadLibrary hook
Renderer cleanup on GPU device lost
Add C++ bindings
Add C# Bindings
Renderer testing system