SteamKit2 is a .NET library designed to interoperate with Valve's Steam network. It aims to provide a simple, yet extensible, interface to perform various actio
SteamKit2 is a .NET library designed to interoperate with Valve's Steam network. It aims to provide a simple, yet extensible, interface to perform various actio
SteamKit (also known as SteamKit2) is a .NET library designed to interoperate with Valve's Steam network. It aims to provide a simple, yet extensible, interface to perform various actions on the network.
SteamKit is distributed as a NuGet package.
Simply install SteamKit using the package manager in Visual Studio, and NuGet will add all the required dependencies and references to your project.
We additionally distribute binaries on our releases page.
For more information on installing SteamKit, please refer to the Installation Guide on the wiki.
Documentation consists primarily of XML code documentation provided with the binaries, and our wiki.
SteamKit is released under the LGPL-2.1 license.
In order to use SteamKit at runtime, .NET 10.0 Runtime or higher is required.
If you're using the SteamKit NuGet package, dependencies should be resolved for you. See the Installation Guide for more information.
To compile SteamKit, .NET 10.0 SDK is required.
If you have questions, use the GitHub Discussions section, also try searching for an existing discussion.
IRC: irc.libera.chat / #steamre (join via webchat)
support AOT compilation
Allow UnifiedMessages to be transported over webapi
Usage of `dynamic` in `WebAPI`
Provide trimming annotations for self-contained apps
Support querying all UGC
Improve `SmartCMList` instance behaviour
NetHook: Create Linux version
ProtoBuf dumper: add format specification into file
Improve Test Coverage
Async/await network methods