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Entitas · Issues· 97 open

Open on GitHub

Locally synced open issues (discussions stay on GitHub)

  • #1067

    [SOLVED] Unity 2022.3.4f1: Exceptions + broken inspector when looking at any entity

    bugUpdated May 5, 2026
  • #1092

    Abandoned?

    Updated May 5, 2026
  • #1074

    Update on Entitas 2.0-beta and my situation

    announcementUpdated May 5, 2026
  • #1055

    Temp Setup Guide for 1.14.1

    Updated Jan 27, 2026
  • #1076

    there is a Error, on click Tools/Jenny/Gennerate, how can I do?

    Updated Jun 7, 2025
  • #1096

    Entitas Code Generation

    Updated Jan 12, 2025
  • #1082

    How to get all group in some context, without reflection。

    Updated Aug 24, 2024
  • #1064

    Unity crashes when clicking on a GameObject with Component of Entitas

    Updated Jul 13, 2024
  • #1078

    Is it feasible to use Entitas in the backend?

    Updated Oct 25, 2023
  • #1080

    Removal of crucial SearchPaths when executing the wiz command

    Updated Oct 13, 2023
  • #1073

    How to generate codes in a project which has several csproj files?

    Updated Sep 20, 2023
  • #1077

    _group.GetEntities().AsParallel().ForAll(Execute);这段语句有GC

    Updated Sep 4, 2023
  • #1071

    A component with multiple contexts +events, only make event listeners for 1 context

    Updated Jul 9, 2023
  • #1070

    Boolean in setttings for unique components to actually be unique

    Updated Jul 8, 2023
  • #1046

    Add TryGet to entities code generator to get components

    Updated Jul 7, 2023