Entitas · Issues· 97 open
Open on GitHubLocally synced open issues (discussions stay on GitHub)
- #1067
[SOLVED] Unity 2022.3.4f1: Exceptions + broken inspector when looking at any entity
bugUpdated May 5, 2026 - #1092
Abandoned?
Updated May 5, 2026 - #1074
Update on Entitas 2.0-beta and my situation
announcementUpdated May 5, 2026 - #1055
Temp Setup Guide for 1.14.1
Updated Jan 27, 2026 - #1076
there is a Error, on click Tools/Jenny/Gennerate, how can I do?
Updated Jun 7, 2025 - #1096
Entitas Code Generation
Updated Jan 12, 2025 - #1082
How to get all group in some context, without reflection。
Updated Aug 24, 2024 - #1064
Unity crashes when clicking on a GameObject with Component of Entitas
Updated Jul 13, 2024 - #1078
Is it feasible to use Entitas in the backend?
Updated Oct 25, 2023 - #1080
Removal of crucial SearchPaths when executing the wiz command
Updated Oct 13, 2023 - #1073
How to generate codes in a project which has several csproj files?
Updated Sep 20, 2023 - #1077
_group.GetEntities().AsParallel().ForAll(Execute);这段语句有GC
Updated Sep 4, 2023 - #1071
A component with multiple contexts +events, only make event listeners for 1 context
Updated Jul 9, 2023 - #1070
Boolean in setttings for unique components to actually be unique
Updated Jul 8, 2023 - #1046
Add TryGet to entities code generator to get components
Updated Jul 7, 2023