SnapX is a free, open-source, cross-platform tool that lets you capture or record any area of your screen and instantly share it with a single keypress. Upload
SnapX is a free, open-source, cross-platform tool that lets you capture or record any area of your screen and instantly share it with a single keypress. Upload
SnapX
Capture, share, and automate your screenshots.
Built on the foundations of ShareX, made cross-platform.
Everything you love, engineered for speed. User-centric. Native. Powerful.
[!CAUTION] SnapX is in Early Access. The core upload engine and capture engine are currently experimental. An ongoing rewrite will improve stability, add essential features like hotkey support, and reduce app size. Progress reports are done via our Discord.
[1] When tested on KDE Plasma Wayland 6.2.90 with HDR, the resulting screenshots' colors were not blown out. Your mileage may vary.
This application relies on XDG portals to handle screenshots in a secure and desktop-agnostic way. It is actively tested on:
We also use direct X11 screenshot capture on X based environments.
[!TIP] Other desktop environments or Wayland compositors, like Budgie, Cinnamon, MATE, Hyprland, and any others that have the right screenshot portal, should work, but they haven't been officially tested.
See our quick start testing guide here to learn how to test SnapX.
SnapX is packaged on:
snapx-ui ui-snapx Flatpak (Flathub pending)
Additionally, you can download nightly builds from here.
What does this all mean? It means you'll be able to have a more performant, reliable, and stylish application.
You will not receive any support from the ShareX project for this software.
If you have any issues with this project or would like us to add any new feature, please open an issue in this repository or use the #development channel in our Discord.
Contributions are welcome.
See BUILDING.md for build instructions.
The documentation for contributing can be found at CONTRIBUTING.md.
Free-range, organic, non-GMO, and locally sourced developers. This code was created without causing any damage to any GPUs.
See Progress.md.
No open issues yet, or sync has not completed.