react-native-skia · Issues· 93 open
Open on GitHubLocally synced open issues (discussions stay on GitHub)
- #3713
Canvas flickers when parent view zIndex changes to 0 [Android]
bugUpdated Sep 18, 2026 - #4062
fix(): Multiple SkCanvas methods crash or drop arguments for optional/null parameters (drawPatch, drawAtlas, drawImageRect)
Updated Sep 13, 2026 - #4058
Android 17: TextureView presents only a fraction of rendered frames (updateTexImage drain from #1980 no longer works); SurfaceView opt-in proposal
Updated Sep 12, 2026 - #2503
Packaged fonts show as system fonts on iOS but not Android
Updated Sep 7, 2026 - #4045
Android: every non-opaque Canvas leaks one android.view.Surface
Updated Sep 3, 2026 - #4039
Canvas permanently stops being presented after a few mounts (iOS + Android)
Updated Sep 2, 2026 - #4006
iOS Fabric: first tap on a Touchable is lost while keyboard is open — regression between 2.2.12 and 2.4.21, still present in 2.11.0
Updated Aug 29, 2026 - #3997
Canvas keeps the frame painted at the previous size after a resize (iOS)
Updated Aug 29, 2026 - #4029
[iOS] SIGABRT in makeImageSnapshot when canvas size is -1 — MTLTextureDescriptor width (uint64)-1 assertion
Updated Aug 25, 2026 - #3999
Android: `external` memory accounting climbs to ~3.4 GB and aborts Hermes after ~30s, while real memory stays flat (regression after 2.1.1)
Updated Aug 24, 2026 - #2666
Can only color Paragraph via `pushStyle` in builder
bugUpdated Aug 24, 2026 - #3838
“library 'skia' not found” when build for macCatalyst
bugUpdated Aug 9, 2026 - #3988
[iOS] useVideo freezes after the first frame: AVPlayerItemVideoOutput self-suspends and RNSkAppleVideo never recovers (play and seek both go silent)
Updated Aug 4, 2026 - #3968
Metal shaders compilation causes dropped frames during animations
bugUpdated Jul 25, 2026 - #3971
Android: orphaned 60fps render loop after recents-swipe with singleTask + foreground service — CPU accumulates per warm restart until force-stop
Updated Jul 24, 2026