#4979·shadPS4

[GAME BUG]: Shader compilation crash in ONE PIECE: PIRATE WARRIORS 3 (CUSA01742) on shadPS4 v0.18.1 WIP (commit 63cc326)

Author: smailsan709410Created Sep 7, 2026Updated Sep 7, 2026

The game crashes during shader compilation after updating shadPS4 to v0.18.1 WIP (commit 63cc326). It worked fine on v0.18.0 stable.

Steps to reproduce:

  1. Open shadPS4QtLauncher.
  2. In the version selector, choose shadPS4 v0.18.1 WIP (commit 63cc326).
  3. In the game list, select ONE PIECE: PIRATE WARRIORS 3 (CUSA01742).
  4. Click "Run" to start the game.
  5. Wait for the emulator to begin shader compilation (you can see it in the log window).
  6. The game crashes during shader compilation; no error window appears, only the crash is visible in the logs.
  7. The issue happens consistently on every launch with this version.

Expected behavior: Game should start and compile shaders normally, like it did on v0.18.0 stable.

Actual behavior: Game crashes during shader compilation.

System information:

  • OS: Windows 11 Pro
  • CPU: AMD Ryzen 7 5700X
  • GPU: NVIDIA GeForce RTX 3060
  • GPU driver version: 616.64.0.0
  • RAM: 16 GB
  • VRAM: 12 GB
  • shadPS4 version: v0.18.1 WIP, commit 63cc326

Additional notes: I already tried the following without success:

  • Deleting cache for CUSA01742 (C:\Users\DAMIR\AppData\Roaming\shadPS4\cache\CUSA01742.zip)
  • Launching without any special settings
  • Verifying game files

log_cusa01742.txt