[GAME BUG]: Shader compilation crash in ONE PIECE: PIRATE WARRIORS 3 (CUSA01742) on shadPS4 v0.18.1 WIP (commit 63cc326)
Author: smailsan709410Created Sep 7, 2026Updated Sep 7, 2026
The game crashes during shader compilation after updating shadPS4 to v0.18.1 WIP (commit 63cc326). It worked fine on v0.18.0 stable.
Steps to reproduce:
- Open shadPS4QtLauncher.
- In the version selector, choose shadPS4 v0.18.1 WIP (commit 63cc326).
- In the game list, select ONE PIECE: PIRATE WARRIORS 3 (CUSA01742).
- Click "Run" to start the game.
- Wait for the emulator to begin shader compilation (you can see it in the log window).
- The game crashes during shader compilation; no error window appears, only the crash is visible in the logs.
- The issue happens consistently on every launch with this version.
Expected behavior: Game should start and compile shaders normally, like it did on v0.18.0 stable.
Actual behavior: Game crashes during shader compilation.
System information:
- OS: Windows 11 Pro
- CPU: AMD Ryzen 7 5700X
- GPU: NVIDIA GeForce RTX 3060
- GPU driver version: 616.64.0.0
- RAM: 16 GB
- VRAM: 12 GB
- shadPS4 version: v0.18.1 WIP, commit 63cc326
Additional notes: I already tried the following without success:
- Deleting cache for CUSA01742 (C:\Users\DAMIR\AppData\Roaming\shadPS4\cache\CUSA01742.zip)
- Launching without any special settings
- Verifying game files
Source: shadps4-emu/shadPS4