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nightmare

> 编程语言
Open source

A high-level browser automation library.

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About

A high-level browser automation library.

NOTICE: This library is no longer maintained.

Nightmare

Nightmare is a high-level browser automation library from Segment.

The goal is to expose a few simple methods that mimic user actions (like goto, type and click), with an API that feels synchronous for each block of scripting, rather than deeply nested callbacks. It was originally designed for automating tasks across sites that don't have APIs, but is most often used for UI testing and crawling.

Under the covers it uses Electron, which is similar to PhantomJS but roughly twice as fast and more modern.

⚠️ Security Warning: We've implemented many of the security recommendations outlined by Electron to try and keep you safe, but undiscovered vulnerabilities may exist in Electron that could allow a malicious website to execute code on your computer. Avoid visiting untrusted websites.

🛠 Migrating to 3.x: You'll want to check out this issue before upgrading. We've worked hard to make improvements to nightmare while limiting the breaking changes and there's a good chance you won't need to do anything.

Niffy is a perceptual diffing tool built on Nightmare. It helps you detect UI changes and bugs across releases of your web app.

Daydream is a complementary chrome extension built by @stevenmiller888 that generates Nightmare scripts for you while you browse.

Many thanks to @matthewmueller and @rosshinkley for their help on Nightmare.

  • Examples
    • UI Testing Quick Start
    • Perceptual Diffing with Niffy & Nightmare
  • API
    • Set up an instance
    • Interact with the page
    • Extract from the page
    • Cookies
    • Proxies
    • Promises
    • Extending Nightmare
  • Usage
  • Debugging
  • Additional Resources

Examples

Let's search on DuckDuckGo:

javascript
const Nightmare = require('nightmare')
const nightmare = Nightmare({ show: true })

nightmare
  .goto('https://duckduckgo.com')
  .type('#search_form_input_homepage', 'github nightmare')
  .click('#search_button_homepage')
  .wait('#r1-0 a.result__a')
  .evaluate(() => document.querySelector('#r1-0 a.result__a').href)
  .end()
  .then(console.log)
  .catch(error => {
    console.error('Search failed:', error)
  })

You can run this with:

bash
npm install --save nightmare
node example.js

Or, let's run some mocha tests:

…

You can see examples of every function in the tests here.

To get started with UI Testing, check out this quick start guide.

To install dependencies

bash
npm install

To run the mocha tests

bash
npm test

Node versions

Nightmare is intended to be run on NodeJS 4.x or higher.

API

Nightmare(options)

Creates a new instance that can navigate around the web. The available options are documented here, along with the following nightmare-specific options.

waitTimeout (default: 30s)

Throws an exception if the .wait() didn't return true within the set timeframe.

javascript
const nightmare = Nightmare({
  waitTimeout: 1000 // in ms
})
gotoTimeout (default: 30s)

Throws an exception if the .goto() didn't finish loading within the set timeframe. Note that, even though goto normally waits for all the resources on a page to load, a timeout exception is only raised if the DOM itself has not yet loaded.

javascript
const nightmare = Nightmare({
  gotoTimeout: 1000 // in ms
})
loadTimeout (default: infinite)

Forces Nightmare to move on if a page transition caused by an action (eg, .click()) didn't finish within the set timeframe. If loadTimeout is shorter than gotoTimeout, the exceptions thrown by gotoTimeout will be suppressed.

javascript
const nightmare = Nightmare({
  loadTimeout: 1000 // in ms
})
executionTimeout (default: 30s)

The maximum amount of time to wait for an .evaluate() statement to complete.

javascript
const nightmare = Nightmare({
  executionTimeout: 1000 // in ms
})
paths

The default system paths that Electron knows about. Here's a list of available paths: https://github.com/atom/electron/blob/master/docs/api/app.md#appgetpathname

You can overwrite them in Nightmare by doing the following:

javascript
const nightmare = Nightmare({
  paths: {
    userData: '/user/data'
  }
})
switches

The command line switches used by the Chrome browser that are also supported by Electron. Here's a list of supported Chrome command line switches: https://github.com/atom/electron/blob/master/docs/api/chrome-command-line-switches.md

javascript
const nightmare = Nightmare({
  switches: {
    'proxy-server': '1.2.3.4:5678',
    'ignore-certificate-errors': true
  }
})
electronPath

The path to the prebuilt Electron binary. This is useful for testing on different versions of Electron. Note that Nightmare only supports the version on which this package depends. Use this option at your own risk.

javascript
const nightmare = Nightmare({
  electronPath: require('electron')
})
dock (OS X)

A boolean to optionally show the Electron icon in the dock (defaults to false). This is useful for testing purposes.

javascript
const nightmare = Nightmare({
  dock: true
})
openDevTools

Optionally shows the DevTools in the Electron window using true, or use an object hash containing mode: 'detach' to show in a separate window. The hash gets passed to contents.openDevTools() to be handled. This is also useful for testing purposes. Note that this option is honored only if show is set to true.

javascript
const nightmare = Nightmare({
  openDevTools: {
    mode: 'detach'
  },
  show: true
})
typeInterval (default: 100ms)

How long to wait between keystrokes when using .type().

javascript
const nightmare = Nightmare({
  typeInterval: 20
})
pollInterval (default: 250ms)

How long to wait between checks for the .wait() condition to be successful.

javascript
const nightmare = Nightmare({
  pollInterval: 50 //in ms
})
maxAuthRetries (default: 3)

Defines the number of times to retry an authentication when set up with .authenticate().

javascript
const nightmare = Nightmare({
  maxAuthRetries: 3
})

certificateSubjectName

A string to determine the client certificate selected by electron. If this options is set, the select-client-certificate event will be set to loop through the certificateList and find the first certificate that matches subjectName on the electron Certificate Object.

javascript
const nightmare = Nightmare({
  certificateSubjectName: 'tester'
})

.engineVersions()

Gets the versions for Electron and Chromium.

.useragent(useragent)

Sets the useragent used by electron.

.authentication(user, password)

Sets the user and password for accessing a web page using basic authentication. Be sure to set it before calling .goto(url).

.end()

Completes any queue operations, disconnect and close the electron process. Note that if you're using promises, .then() must be called after .end() to run the .end() task. Also note that if using an .end() callback, the .end() call is equivalent to calling .end() followed by .then(fn). Consider:

javascript
nightmare
  .goto(someUrl)
  .end(() => 'some value')
  //prints "some value"
  .then(console.log)

.halt(error, done)

Clears all queued operations, kills the electron process, and passes error message or 'Nightmare Halted' to an unresolved promise. Done will be called after the process has exited.

Interact with the Page

.goto(url[, headers])

Loads the page at url. Optionally, a headers hash can be supplied to set headers on the goto request.

When a page load is successful, goto returns an object with metadata about the page load, including:

  • url: The URL that was loaded
  • code: The HTTP status code (e.g. 200, 404, 500)
  • method: The HTTP method used (e.g. "GET", "POST")
  • referrer: The page that the window was displaying prior to this load or an empty string if this is the first page load.
  • headers: An object representing the response headers for the request as in {header1-name: header1-value, header2-name: header2-value}

If the page load fails, the error will be an object with the following properties:

  • message: A string describing the type of error
  • code: The underlying error code describing what went wrong. Note this is NOT the HTTP status code. For possible values, see https://code.google.com/p/chromium/codesearch#chromium/src/net/base/net_error_list.h
  • details: A string with additional details about the error. This may be null or an empty string.
  • url: The URL that failed to load

Note that any valid response from a server is considered “successful.” That means things like 404 “not found” errors are successful results for goto. Only things that would cause no page to appear in the browser window, such as no server responding at the given address, the server hanging up in the middle of a response, or invalid URLs, are errors.

You can also adjust how long goto will wait before timing out by setting the gotoTimeout option on the Nightmare constructor.

.back()

Goes back to the previous page.

.forward()

Goes forward to the next page.

.refresh()

Refreshes the current page.

.click(selector)

Clicks the selector element once.

.mousedown(selector)

Mousedowns the selector element once.

.mouseup(selector)

Mouseups the selector element once.

.mouseover(selector)

Mouseovers the selector element once.

.mouseout(selector)

Mouseout the selector element once.

.type(selector[, text])

Enters the text provided into the selector element. Empty or falsey values provided for text will clear the selector's value.

.type() mimics a user typing in a textbox and will emit the proper keyboard events.

Key presses can also be fired using Unicode values with .type(). For example, if you wanted to fire an enter key press, you would write .type('body', '\u000d').

If you don't need the keyboard events, consider using .insert() instead as it will be faster and more robust.

.insert(selector[, text])

Similar to .type(), .insert() enters the text provided into the selector element. Empty or falsey values provided for text will clear the selector's value.

.insert() is faster than .type() but does not trigger the keyboard events.

.check(selector)

Checks the selector checkbox element.

.uncheck(selector)

Unchecks the selector checkbox element.

.select(selector, option)

Changes the selector dropdown element to the option with attribute [value=option]

.scrollTo(top, left)

Scrolls the page to desired position. `top

Issues· 201 open

View all issuesOpen on GitHub
  • #1605

    ? Dead ? (no longer maintained)

    Updated Aug 9, 2024
  • #1675

    Security vulnerability with deep-defaults dependency

    Updated Jun 5, 2024
  • #1636

    Cannot install macOS m1 cpu

    Updated Jul 8, 2023
  • #1662

    catch block error

    Updated Feb 4, 2023
  • #1655

    throw new Error('Electron builds are not available on platform: ' + platform)

    Updated Sep 28, 2022
  • #1654

    detect events fired on document load

    Updated Jul 26, 2022
  • #1648

    Using Nightmare with single sign on

    Updated Mar 8, 2022
  • #1647

    high vulnerability when installing latest version of nightmare

    Updated Mar 3, 2022
  • #1599

    Timeout exceeded

    Updated Feb 3, 2022
  • #1645

    Electron Window cannot find nightmare

    Updated Oct 28, 2021

> Tags

JavaScriptbrowserchromeelectronheadless-chrome

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> Details

PublishedAug 1, 2026
UpdatedSep 18, 2026
Category编程语言
PricingOpen source

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