ROG Ally separate button mapping for mouse and gamepad mode
Author: lookbeCreated May 5, 2024Updated Sep 5, 2026
Labelsenhancement
Rules
- I made myself familiar with the Readme, FAQ and Troubleshooting.
- I understand that, if insufficient information will be provided, my issue will be closed without an answer.
Is your feature request related to a problem? Please describe
It would be great to have separate button mapping for mouse and gamepad mode. With current implementation button mapping override both mouse mode and gamepad mode, limiting use of paddle button on gameplay (set paddle button to another button and you lose all the brightness/sound/etc shortcut functionality). Accidental paddle button press on game session will also trigger the shortcut action when using default configuration.
Describe the solution you'd like
add another boolean check for reading separate app config value for mouse and gamepad, currently, boolean desktop check only set default value
Describe alternatives you've considered
for binding UI, just some toggle button to show what current binding option are active is enough
Device and Model
ROG Ally
Additional information.
No response
Source: seerge/g-helper