A 2D Platform Controller in Unity
The source code for the various episodes of my Unity tutorial series on creating a 2D platformer controller. Available to watch here: http://bit.ly/2DController
Notes on implementation: The player object should have a player-specific layer assigned to it. This layer must NOT be included in the Controller2D's collision mask. Moving platforms should contain the player layer in their passenger mask.
No open issues yet, or sync has not completed.