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mold: A Modern Linker 🦠

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mold: A Modern Linker 🦠

mold: A Modern Linker

mold is a high-performance drop-in replacement for existing Unix linkers, designed to speed up builds. In our August 2026 benchmarks, it links 4.9x faster than LLVM lld and 1.9x faster than wild at the median; see Benchmark for the full results.

mold is written by the original developer of LLVM lld, the linker that Android, Chrome, FreeBSD, PlayStation, Nintendo Switch, and other production systems are built with. mold started as an effort to build an even faster linker from scratch, free of the architectural limits its author had run into while optimizing lld. It has been in production use since 2021, and today it is the default linker of many large open-source projects and is used internally by many companies.

mold supports x86-64, i386, ARM 32/64, RISC-V 32/64, PowerPC 32/64, s390x, LoongArch 32/64, SPARC64, m68k, and SH-4.

Why does linking speed matter?

If you are using a compiled language such as C, C++, or Rust, a build consists of two phases. In the first phase, a compiler compiles source files into object files (.o files). In the second phase, a linker takes all object files and combines them into a single executable or shared library file.

The second phase can be time-consuming if your build output is large. mold can speed up this process, saving you time and preventing distractions while waiting for a lengthy build to finish. The difference is most noticeable during rapid debug-edit-rebuild cycles.

Benchmark

Here is a performance comparison of lld, wild, and mold when linking nine large programs on two machines:

  • AMD Ryzen Threadripper 7980X (64 cores) running Ubuntu 24.04
  • Apple M1 Ultra (16 performance cores and 4 efficiency cores) running Fedora Asahi Remix 42; the benchmark is restricted to the performance cores

The Threadripper represents many-core workstation and server processors, and the M1 Ultra represents high-performance desktop processors.

All three linkers were built from source in release configuration as of 2026-08-28 and ran with their default options. Times are wall-clock times as seen by the caller, the median of three runs after a warm-up. The ARM64 rows are the ARM64 builds of the same programs. The benchmark suite, including all linker inputs, is available on Zenodo.

AMD Ryzen Threadripper 7980X, debug builds

Program (output size) lld wild mold wild/mold lld/mold Blender 5.2 (2.46 GiB) 4.72s 1.98s 0.86s 2.3x 5.5x Chromium 145 (4.51 GiB) 16.64s 3.98s 1.65s 2.4x 10.1x Chromium 145 ARM64 (4.76 GiB) 20.91s N/A 1.83s N/A 11.4x Clang 21 (4.19 GiB) 6.19s 3.71s 1.34s 2.8x 4.6x ClickHouse 26.1 (5.58 GiB) 6.62s 4.40s 0.98s 4.5x 6.7x Firefox 149 (2.37 GiB) 5.11s N/A 0.78s N/A 6.5x Firefox 149 ARM64 (2.43 GiB) 6.40s N/A 0.93s N/A 6.9x Godot 4.6 (1.01 GiB) 1.77s 1.08s 0.46s 2.3x 3.8x LibreOffice 26.2 (0.98 GiB) 3.46s 1.41s 0.44s 3.2x 7.9x PyTorch 2.9 (3.51 GiB) 4.35s 2.48s 0.80s 3.1x 5.4x TensorFlow 2.21 (9.55 GiB) 50.73s N/A 3.15s N/A 16.1x

AMD Ryzen Threadripper 7980X, release builds

Program (output size) lld wild mold wild/mold lld/mold Blender 5.2 (0.24 GiB) 0.85s 0.30s 0.20s 1.5x 4.2x Chromium 145 (0.58 GiB) 6.48s N/A 0.64s N/A 10.2x Chromium 145 ARM64 (0.60 GiB) 7.91s N/A 0.73s N/A 10.8x Clang 21 (0.21 GiB) 0.53s 0.23s 0.11s 2.2x 5.0x ClickHouse 26.1 (1.23 GiB) 3.18s 2.07s 0.41s 5.0x 7.7x Firefox 149 (0.22 GiB) 1.01s 0.41s 0.21s 2.0x 4.9x Godot 4.6 (0.15 GiB) 0.44s 0.21s 0.08s 2.7x 5.8x LibreOffice 26.2 (0.19 GiB) 1.13s 0.57s 0.19s 3.0x 6.0x PyTorch 2.9 (0.31 GiB) 0.68s 0.32s 0.15s 2.2x 4.7x TensorFlow 2.21 (0.73 GiB) 9.62s N/A 0.70s N/A 13.7x

Apple M1 Ultra, debug builds

Program (output size) lld wild mold wild/mold lld/mold Blender 5.2 (2.46 GiB) 3.21s 1.81s 1.56s 1.2x 2.1x Chromium 145 (4.51 GiB) 9.54s 3.49s 2.22s 1.6x 4.3x Chromium 145 ARM64 (4.76 GiB) 12.67s N/A 2.31s N/A 5.5x Clang 21 (4.19 GiB) 4.40s 2.78s 2.96s 0.9x 1.5x ClickHouse 26.1 (5.58 GiB) 4.92s 3.50s 1.71s 2.1x 2.9x Firefox 149 (2.37 GiB) 3.21s N/A 1.12s N/A 2.9x Firefox 149 ARM64 (2.43 GiB) 4.13s N/A 1.12s N/A 3.7x Godot 4.6 (1.01 GiB) 1.12s 0.81s 0.62s 1.3x 1.8x LibreOffice 26.2 (0.98 GiB) 2.08s 0.94s 0.63s 1.5x 3.3x PyTorch 2.9 (3.51 GiB) 3.07s 2.10s 1.45s 1.4x 2.1x TensorFlow 2.21 (9.55 GiB) 43.68s N/A 4.43s N/A 9.9x

Apple M1 Ultra, release builds

Program (output size) lld wild mold wild/mold lld/mold Blender 5.2 (0.24 GiB) 0.56s 0.20s 0.25s 0.8x 2.3x Chromium 145 (0.58 GiB) 4.25s N/A 0.78s N/A 5.5x Chromium 145 ARM64 (0.60 GiB) 5.17s N/A 0.91s N/A 5.7x Clang 21 (0.21 GiB) 0.30s 0.15s 0.14s 1.0x 2.1x ClickHouse 26.1 (1.23 GiB) 1.94s 0.95s 0.55s 1.7x 3.5x Firefox 149 (0.22 GiB) 0.56s 0.23s 0.20s 1.1x 2.7x Godot 4.6 (0.15 GiB) 0.26s 0.11s 0.11s 1.0x 2.3x LibreOffice 26.2 (0.19 GiB) 0.62s 0.30s 0.23s 1.3x 2.7x PyTorch 2.9 (0.31 GiB) 0.43s 0.22s 0.17s 1.3x 2.5x TensorFlow 2.21 (0.73 GiB) 8.07s N/A 0.68s N/A 11.9x

N/A indicates that the linker cannot link that program. wild's Chromium release links are also marked N/A because wild does not implement --icf=all and links without identical code folding.

Why is mold so fast?

mold owes its speed to pervasive parallelism and to efficient data structures and algorithms. For details, read our paper "mold: A Massively Parallel Linker" (ASPLOS 2027), available at https://arxiv.org/abs/2608.23228.

Installation

Binary packages for the following systems are currently available: Prebuilt binaries for Linux on x86-64, ARM64, ARM32, RISC-V, PPC64LE, s390x, and LoongArch are also attached to each GitHub release.

How to Build

mold is written in C++20, so if you build mold yourself, you will need a recent version of a C++ compiler and a C++ standard library. We recommend GCC 10.2 or Clang 16.0.0 (or later) and libstdc++ 10 or libc++ 7 (or later).

Install Dependencies

To install build dependencies, run ./install-build-deps.sh in this directory. It will detect your Linux distribution and attempt to install the necessary packages.

Compile mold

git clone --branch stable https://github.com/rui314/mold.git
cd mold
sudo ./install-build-deps.sh
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_COMPILER=c++ -B build
cmake --build build -j$(nproc)
sudo cmake --build build --target install

You might need to pass a C++20 compiler command name to cmake. In the example above, c++ is passed. If that doesn't work for you, try a specific version of a compiler, such as g++-10 or clang++-12.

By default, mold is installed to /usr/local/bin. You can change the installation location by passing -DCMAKE_INSTALL_PREFIX=<directory>. For other cmake options, see the comments in CMakeLists.txt.

If you are not using a recent enough Linux distribution, or if cmake does not work for you for any reason, you can use Podman to build mold in a container. To do so, run ./dist.sh in this directory instead of using cmake. The shell script will pull a container image, build mold and auxiliary files inside it, and package them into a single tar file named dist/mold-$version-$arch-linux.tar.gz. You can extract the tar file anywhere and use the mold executable in it.

How to use

A classic way to use mold

On Unix, the linker command (usually /usr/bin/ld) is indirectly invoked by the compiler driver (typically cc, gcc, or clang), which is in turn indirectly invoked by make or other build system commands.

If you can specify an additional command line option for your compiler driver by modifying the build system's config files, add one of the following flags to use mold instead of /usr/bin/ld:

  • For Clang: pass -fuse-ld=mold

  • For GCC 12.1.0 or later: pass -fuse-ld=mold

  • For GCC before 12.1.0: the -fuse-ld option does not accept mold as a valid argument, so you need to use the -B option instead. The -B option tells GCC where to look for external commands like ld.

    If you have installed mold with make install, there should be a directory named /usr/libexec/mold (or /usr/local/libexec/mold, depending on your $PREFIX), and the ld command should be there. The ld is actually a symlink to mold. So, all you need is to pass -B/usr/libexec/mold (or -B/usr/local/libexec/mold) to GCC.

If you haven't installed ld.mold to any $PATH, you can still pass -fuse-ld=/absolute/path/to/mold to clang to use mold. However, GCC does not accept an absolute path as an argument for -fuse-ld.

If you are using Rust

Create .cargo/config.toml in your project directory with the following:

[target.'cfg(target_os = "linux")']
linker = "clang"
rustflags = ["-C", "link-arg=-fuse-ld=/path/to/mold"]

where /path/to/mold is an absolute path to the mold executable. In the example above, we use clang as a linker driver since it always accepts the -fuse-ld option. If your GCC is recent enough to recognize the option, you may be able to remove the linker = "clang" line.

[target.'cfg(target_os = "linux")']
rustflags = ["-C", "link-arg=-fuse-ld=mold"]

If you want to use mold for all projects, add the above snippet to ~/.cargo/config.toml.

If you are using Nim

Create config.nims in your project directory with the following:

when findExe("mold").len > 0 and defined(linux):
  switch("passL", "-fuse-ld=mold")

where mold must be included in the PATH environment variable. In this example, gcc is used as the linker driver. Use the -fuse-ld option if your GCC is recent enough to recognize this option.

If you want to use mold for all projects, add the above snippet to ~/.config/config.nims.

If you are using Conan package manager

You can configure Conan to download the latest version of mold and use it as the linker when building your dependencies and projects from source. Please see the instructions here.

mold -run

It is sometimes very hard to pass an appropriate command line option to cc to specify an alternative linker. To address this situation, mold has a feature to inter

核心特点

  • •AMD Ryzen Threadripper 7980X (64 cores) running Ubuntu 24.04
  • •Apple M1 Ultra (16 performance cores and 4 efficiency cores) running Fedora
  • •For Clang: pass -fuse-ld=mold
  • •For GCC 12.1.0 or later: pass -fuse-ld=mold
  • •For GCC before 12.1.0: the -fuse-ld option does not accept mold as a

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发布日期2026年8月1日
最后更新2026年9月9日
分类编程语言
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