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pixijs · Issues· 333 open

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Locally synced open issues (discussions stay on GitHub)

  • #11378

    Bug: cacheAsTexture and RenderTexture.create() fail on any container with masks in Firefox, unless you timeout delay them for the mask to finish drawing.

    priority: normalscope: filtersscope: renderingUpdated Sep 14, 2026
  • #12181

    `PrepareUpload` causes race condition in batcher

    Updated Sep 3, 2026
  • #12180

    WebGL application crash/infinite loop inside Batcher.break() due to missing index advancement and unresolved geometry boundaries

    Updated Sep 3, 2026
  • #12176

    Feature Request: worldVisible

    Updated Sep 3, 2026
  • #12167

    Text gradient shifts when line height is changed

    Updated Aug 29, 2026
  • #11726

    Feature Request: PIXI v8 - Scissor Masks

    priority: normalscope: renderingUpdated Aug 28, 2026
  • #11292

    Bug: Scissor Mask not being use

    Medium PriorityUpdated Aug 28, 2026
  • #12163

    WebGPU renderer recreates GPU buffers every frame (GpuBufferSystem has no pooling): ~30 createBuffer/frame in a steady-state scene

    Updated Aug 27, 2026
  • #11928

    [v8.x] autoDetectRenderer promise silently dies when running from a docker container

    priority: normalstatus: needs triagescope: renderingUpdated Aug 26, 2026
  • #12151

    WebGPU renderer allocates per draw call: for-in over null-prototype maps in the encoder hot path

    env: webgpustatus: needs triagescope: renderingUpdated Aug 25, 2026
  • #12160

    Basis/KTX transcoders default to loading code from jsDelivr at runtime, unversioned and without SRI

    Updated Aug 23, 2026
  • #10903

    Bug: Uncaught Error: UniformBufferBatch: ubo batch got too big

    priority: normalscope: renderingUpdated Aug 13, 2026
  • #12133

    Visual artifact when using blur filter on chars of SplitText

    🕷 Bugpriority: lowscope: renderingscope: text-splitUpdated Aug 11, 2026
  • #12073

    Transcoder memory leak when using KTX2

    type: performancepriority: highstatus: needs triagescope: renderingUpdated Aug 3, 2026
  • #12117

    Bug: unsafe-eval UBO sync polyfill has wrong arity — custom UniformGroup UBOs upload all-zero under strict CSP (blank WebGPU rendering)

    env: webgpupriority: highstatus: needs triagescope: renderingUpdated Jul 10, 2026