[BUG]: MGS3 - Location/Time animation during intro cutscene plays at double speed
Describe the Bug
This issue is for all version of MGS3 (Subsistence, Snake Eater, US, JPN, ect)
The location / time text animation during the opening cutscene plays at double speed (and as a result, the typewriter sound effect that is supposed to match with the speed of the text is out of sync.)
This issue occurs both with and without FPS patches enabled (note: base Snake Eater doesn't have any FPS patches anyway.)
Reproduction Steps
Start the game, the issue occurs roughly 1 minute and 20 seconds in.
Expected Behavior
The animation should normally take 5 seconds to complete, but it's finishing in only 2.5 seconds.
PCSX2 Revision
v2.1.136
Operating System
Windows 10 (64bit)
If Linux - Specify Distro
No response
CPU
AMD 5900x
GPU
Nvidia RTX 3080
GS Settings
Default
Emulation Settings
Default
GS Window Screenshots
Real Hardware: https://github.com/user-attachments/assets/17140cd1-223c-4efc-9646-1f3f5151475b https://github.com/user-attachments/assets/be872341-0d54-4503-98b9-966b4dd7e2ba
PCSX2: https://github.com/user-attachments/assets/b9a1e3c4-a538-4f99-9267-b00084bac31b https://github.com/user-attachments/assets/7bcd2890-703b-45c8-b768-ae4b988e2c11 https://github.com/user-attachments/assets/a90a8060-cd2d-401e-8d20-095779506ee1
Logs & Dumps
No response
Source: PCSX2/pcsx2