Entity is null in BlockReceiveGameEvent for chest interactions
Author: YnfuienCreated Sep 6, 2026Updated Sep 9, 2026
Labelsstatus: acceptedversion: 26.2
Expected behavior
When opening and closing chests, I'd expect BlockReceiveGame event to have the player as an entity causing this event.
Observed/Actual behavior
Entity is null.
Steps/models to reproduce
- Register
BlockReceiveGameEventlistener and make it logevent.getEntity()every time. - Open chest, double chest, trapped chest, ender chest or a barrel
- Entity is null
Plugin and Datapack List
> plugins
[09:00:12 INFO]: ℹ Server Plugins (1):
[09:00:12 INFO]: Bukkit Plugins:
[09:00:12 INFO]: - SculkSensors
> datapack list
[09:00:15 INFO]: There are 3 data pack(s) enabled: [vanilla (built-in)], [file/bukkit (world)], [paper (built-in)]
[09:00:15 INFO]: There are no more data packs availablePaper version
> version
[08:58:51 INFO]: Checking version, please wait...
[08:58:51 INFO]: This server is running Paper version 26.2-121-main@a2a42c5 (2026-08-29T11:32:25Z) (Implementing API version 26.2.build.121-stable)
You are running the latest version
Previous version: 26.1.2-18-6bac3c9 (MC: 26.1.2)Other
Ever since paper-26.1.2-18 Delay open/close callbacks for chests version, the event lost the player for chest interactions. Still works for shulker boxes btw
Source: PaperMC/Paper