A library of material components for JavaFX
MaterialFX is an open source Java library which provides material design components for JavaFX
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Please, before using this library and submitting an issue complaining that controls are not styled and bugged check how the styling system has changed since version 11.14.0
JavaFX is a software platform intended to replace Swing in creating and delivering rich client applications that operate consistently across diverse platforms. With the release of JDK 11 in 2018, Oracle has made JavaFX part of the OpenJDK under the OpenJFX project in order to increase the pace of its development.
Key features:
Over the years the way of creating GUIs has often changed and JavaFX default appearance is still pretty much the same. That's where this project comes in. The aim of my project is to bring components which follow as much as possible the Google's material design guidelines to JavaFX. The second purpose is to provide a successor to the already available JFoenix library, which is a bit old and has a lot of issues.
In recent months the project has evolved a lot, to the point that it is no longer a simple substitute.
To date MaterialFX offers not only restyled controls, but also: new and unique controls such as the Stepper,
controls completely redone from scratch such as ComboBoxes or TableViews (and many others),
and many utilities for JavaFX and Java (NodeUtils, ColorUtils, StringUtils ...).
MaterialFX v11.13.0 brought a lot of fixes and new features, but it also brought a new logo, something that is more
meaningful for me and that somewhat represents the new version.
The new logo is a Phoenix, the immortal bird from Greek mythology, associated to regeneration/rebirth.
When a Phoenix dies it obtains new life by raising from its ashes.
MaterialFX v11.13.0 fixed many critical bugs and broken features, I like to think that it is reborn from
the previous version, so I thought a new logo would have been a good idea.
In this section you can learn what do you need to use my library in your project or see a preview/demo which I'm planning to release as runtime images here on github.
To build MaterialFX, execute the following command:
gradlew buildTo run the main demo, execute the following command:
gradlew runNOTE: MaterialFX requires Java 11 and above.
repositories {
mavenCentral()
}
dependencies {
implementation 'io.github.palexdev:materialfx:11.17.0'
}
<dependency>
<groupId>io.github.palexdev</groupId>
<artifactId>materialfx</artifactId>
<version>11.17.0</version>
</dependency>You can read MaterialFX's documentation at javadoc.io
See the CHANGELOG file for a list of changes per version.
See the Open Issues for a list of proposed features (and known issues)
.
See the ROADMAP for a list of implemented and upcoming
features.
Since MaterialFX 11.14.0 the way controls are styles through CSS has drastically changed. Before telling you about the new Theming System, and about its pros and cons, let's talk a bit on the history of this project, the causes that brought to this drastic change.
When I started developing MaterialFX I was a complete noob, I knew nothing about JavaFX. But I really wanted to use it
and to make it look good. Competitors had broken libraries that made usage difficult for the end user, I didn't like
them at all.
And so the journey begun, MaterialFX is born. Like any newbies, what do you do when you know nothing but want to
learn?
You check others work and try to copy them but still make the changes you want to implement.
This lead me to create controls that made use of the infamous getUserAgentStylesheet() method. For those of you that
do not know about it, a developer of custom controls is supposed to override that method to provide a CSS stylesheet to
define the author's intended style for the custom control.
Sounds great right, just the thing I need... Well, I'd say that if only it worked properly. This system has been the
root cause of CSS issues right from the start of the project, with little I could do to fix it properly.
(Little secret that almost no one know: I actually sent a PR on the JavaFX repo to improve the system and make it
dynamic, guess what, it's still there lol)
The two most annoying issues caused by this system are:
getUserAgentStylesheet() method of each
children node to use the one of the parent, and even this drastic solution was working half the time (didn't work in
some user cases)End of the rant
How can I fix it? I asked myself many many times.
Recently I've been working on a rewrite of MaterialFX, this new
version will have controls based on the new Material Design 3 Guidelines, will implement modular themes thanks to the
usage of SASS and a Theming API that will let user change themes, implement new ones, very easily.
So the idea is to backport at least the concept on the main branch at least until the rewrite is done.
The Theme API
Previous System (changed because of performance issues) An interface called `Theme` allows users to define custom themes entries. It defines the bare minimum for a theme, its path and a way to load it. There are two implementations of this interface:Themes: this enumerator defines the default themes of MaterialFX, there is the DEFAULT theme that includes the
stylesheets
of all MaterialFX controls, as well as dialogs, popups, menus, etc...Stylesheets: this enumerator defines all the stylesheets of every single control, allowing the user to not use a
theme
(for whatever reason) and instead choose which component he wants to styleMFXThemeManager is a utility class that will help the user add/set themes and stylesheets (which implement Theme) on
nodes or scenes.
Pros
getUserAgentStylesheet()
anymore anywhereCons
public class App extends Application {
@Override
public void start(Stage stage) {
...
Scene scene = ...;
MFXThemeManager.addOn(scene, Themes.DEFAULT, Themes.LEGACY);
}
}getStylesheets() list it's easy to remove them and define your ownNo open issues yet, or sync has not completed.