[Bug]: Desert Coverage below 50% on a height 1 map does not spawn any desert tiles.
Author: TBE-IndustriesCreated Jun 25, 2026Updated Sep 19, 2026
Labelsbugpriority: low
Version of OpenTTD
15.3 Windows 10
Expected result
Attempted to create a 512x256 world with 40% desert coverage. (Also tested with other sizes and coverages less than 50%) No GRFs.
Actual result
Entire map was forest, with no desert tiles.
Steps to reproduce
Simply generate new world with 40% or less desert coverage.
Source: OpenTTD/OpenTTD