OpenRA · Issues· 1598 open
Open on GitHubLocally synced open issues (discussions stay on GitHub)
- #22600
Campaign progression: design and roadmap
FeatureMetaUpdated Sep 17, 2026 - #22608
Zoom out further during play
Idea/WishlistUpdated Sep 11, 2026 - #21279
Stats for teams feature
Idea/WishlistUIUpdated Sep 5, 2026 - #22606
Add team visualisation (drawing lines on map preview)
Idea/WishlistUpdated Sep 4, 2026 - #22605
Campaign progression: campaign browser and Lua-driven mission selection
ScriptingUpdated Sep 3, 2026 - #22604
Campaign progression: post-victory flow
Updated Sep 3, 2026 - #22603
Campaign progression: mission browser integration
Updated Sep 3, 2026 - #22602
Campaign progression: standard progress schema and shared campaign Lua boilerplate
ScriptingUpdated Sep 3, 2026 - #22601
Campaign progression: persistent state store and Campaign Lua API
ScriptingUpdated Sep 3, 2026 - #22598
Lua cannot interpret singles
Idea/WishlistScriptingLimitationUpdated Sep 2, 2026 - #22589
Odd minimap when using visibility cheat
BugUpdated Aug 30, 2026 - #15061
Restore diplomacy changes and add optional switch to enable/disable
FeatureUpdated Aug 29, 2026 - #22579
Faction-specific cameos switching to wrong faction
BugUpdated Aug 29, 2026 - #22563
Vulkan support
Idea/WishlistUpdated Aug 22, 2026 - #21443
Support for Linux Steam Deck asset detection
Idea/WishlistOS: LinuxUpdated Aug 20, 2026