Debug view modes for artists
Is your feature request related to a problem? Please describe. As an artist I need to know that the models and textures have correct values in terms of color or normal information. I'd like these view modes to be easily accesible in main viewport menu, like in Unreal Engine.
Describe the solution you'd like I'd like different easily accesible (in terms of UI) modes to become available like unlit view, roughness view, world normal view, texel density debug, collision view, and so on.
Describe alternatives you've considered This feature has no alternative.
Additional context Here is a link for views in Unreal engine, we don't need all of them but some base would be much needed.
https://dev.epicgames.com/documentation/unreal-engine/viewport-modes-in-unreal-engine#base-color
Source: o3de/o3de