Map Redis types directly to Ruby objects
Several longstanding bugs have been addressed in this release. However, this may require some code changes as part of the upgrade.
lock MethodThe lock method that collided with ActiveRecord::Base has been renamed redis_lock.
This means your classes need to be updated to call redis_lock instead:
class YouClassNameHere < ActiveRecord::Base
include Redis::Objects
redis_lock :mylock # formerly just "lock"
end
For more details on the issue and fix refer to #196.
A new method to determine the internal key naming scheme has been added to fix a
longstanding bug. (Refer to #213)
By default, backwards compatibility is maintained, but this means that in some cases,
Nested classes (for example Dog::Behavior and Cat::Behavior) would have key names
that collide (they would both start with Behavior as anything before :: is stripped).
To ensure names are unique, you can set Redis::Objects.prefix_style = :modern after
you load the module. By default, it is set to Redis::Objects.prefix_style = :legacy.
If your Redis::Object subclasses are nested such as Dog::Behavior and Cat::Behavior,
then you should upgrade them using the below proceedure. (only needed once)
Create a script like this:
class Dog::Behavior < ActiveRecord::Base
include Redis::Objects
# ... your relevant redis_object definitions here (counters/sets) ...
end
Dog::Behavior.migrate_redis_legacy_keys
You need to find a time when you can temporarily pause writes to your redis server
so that you can run that script. It uses redis.scan internally so it should be able to
handle a high number of keys. For large data sets, it could take a while.
After migrating all of your redis keys, update Redis::Objects.prefix_style = :modern to
start using the new keys.
Note: Your existing data in Redis will not be accessible after running migrate_redis_legacy_keys
until the prefix_style has been changed.
This is not an ORM (Object-Relational Mapping). People that are wrapping ORM’s around Redis are missing the point.
The killer feature of Redis is that it allows you to perform atomic operations on individual data structures, like counters, lists, and sets. The atomic part is HUGE. Using an ORM wrapper that retrieves a "record", updates values, then sends those values back, removes the atomicity, and thus the major advantage of Redis. Just use MySQL, k?
This gem provides a Rubyish interface to Redis, by mapping Redis data types
to Ruby objects, via a thin layer over the redis gem. It offers several advantages
over the lower-level redis-rb API:
This gem originally arose out of a need for high-concurrency atomic operations; for a fun rant on the topic, see An Atomic Rant, or scroll down to Atomic Counters and Locks in this README.
There are two ways to use Redis::Objects, either as an include within a model class (to
tightly integrate with ORMs or other classes), or standalone by using classes such
as Redis::List and Redis::SortedSet.
Add it to your Gemfile as:
gem 'redis-objects'
Redis::Objects needs a handle created by Redis.new or a ConnectionPool.
If you're using Rails, config/initializers/redis.rb is a good place for this.
However, there are no dependencies on Rails. Redis::Objects can be used in any Ruby code; Sinatra,
Resque, or Standalone - no problem.
The recommended approach is to use a ConnectionPool since this guarantees that most timeouts in the redis client
do not pollute your existing connection.
require 'connection_pool'
Redis::Objects.redis = ConnectionPool.new(size: 5, timeout: 5) { Redis.new(:host => '127.0.0.1', :port => 6379) }
However, you need to make sure that both :timeout and :size are set appropriately
in a multithreaded environment.
Alternatively, you can set the redis handle directly:
Redis::Objects.redis = Redis.new(...)
Redis::Objects will also default to Redis.current if Redis::Objects.redis is not set.
Redis.current = Redis.new(:host => '127.0.0.1', :port => 6379)
Finally, you can even set different handles for different classes:
class User
include Redis::Objects
end
class Post
include Redis::Objects
end
# you can also use a ConnectionPool here as well
User.redis = Redis.new(:host => '1.2.3.4')
Post.redis = Redis.new(:host => '5.6.7.8')
As of 0.7.0, redis-objects now autoloads the appropriate Redis::Whatever
classes on demand. Previous strategies of individually requiring redis/list
or redis/set are no longer required.
Including Redis::Objects in a model class makes it trivial to integrate Redis types
with an existing ActiveRecord, DataMapper, Mongoid, or similar class. Redis::Objects
will work with any class that provides an id method that returns a unique value.
Redis::Objects automatically creates keys that are unique to each object, in the format:
model_name:id:field_name
For illustration purposes, consider this stub class:
class User
include Redis::Objects
counter :my_posts
def id
1
end
end
user = User.new
user.id # 1
user.my_posts.increment
user.my_posts.increment
user.my_posts.increment
puts user.my_posts.value # 3
user.my_posts.reset
puts user.my_posts.value # 0
user.my_posts.reset 5
puts user.my_posts.value # 5
Here's an example that integrates several data types with an ActiveRecord model:
…
Familiar Ruby array operations Just Work™:
@team = Team.find_by_name('New York Yankees')
@team.on_base << 'player1'
@team.on_base << 'player2'
@team.on_base << 'player3'
@team.on_base # ['player1', 'player2', 'player3']
@team.on_base.pop
@team.on_base.shift
@team.on_base.length # 1
@team.on_base.delete('player2')
@team.on_base = ['player1', 'player2'] # ['player1', 'player2']
Sets work too:
@team.outfielders << 'outfielder1'
@team.outfielders << 'outfielder2'
@team.outfielders << 'outfielder1' # dup ignored
@team.outfielders # ['outfielder1', 'outfielder2']
@team.outfielders.each do |player|
puts player
end
player = @team.outfielders.detect{|of| of == 'outfielder2'}
@team.outfielders = ['outfielder1', 'outfielder3'] # ['outfielder1', 'outfielder3']
Hashes work too:
@team.pitchers_faced['player1'] = 'pitcher2'
@team.pitchers_faced['player2'] = 'pitcher1'
@team.pitchers_faced = { 'player1' => 'pitcher2', 'player2' => 'pitcher1' }
And you can do unions and intersections between objects (kinda cool):
@team1.outfielders | @team2.outfielders # outfielders on both teams
@team1.outfielders & @team2.outfielders # in baseball, should be empty :-)
Counters can be atomically incremented/decremented (but not assigned):
@team.hits.increment # or incr
@team.hits.decrement # or decr
@team.hits.incr(3) # add 3
@team.runs = 4 # exception
Defining a different method as the id field is easy
class User
include Redis::Objects
redis_id_field :uid
counter :my_posts
end
user.uid # 195137a1bdea4473
user.my_posts.increment # 1
You can also define globals redis attributes that are accessed through the class itself. No id needed/used for these.
class Team < ActiveRecord::Base
include Redis::Objects
sorted_set :rank, :global => true
end
Team.rank['Yankees'] = 12
Team.rank['Red Socks'] = 5
Team.rank['Mariners'] = 7
Team.rank.members(:with_scores => true) # => [["Red Socks", 5], ["Mariners", 7], ["Yankees", 12]]
Finally, for free, you get a redis method that points directly to a Redis connection:
Team.redis.get('somekey')
@team = Team.new
@team.redis.get('somekey')
@team.redis.smembers('someset')
You can use the redis handle to directly call any Redis API command.
There is a Ruby class that maps to each Redis type, with methods for each
Redis API command.
Note that calling new does not imply it's actually a "new" value - it just
creates a mapping between that Ruby object and the corresponding Redis data
structure, which may already exist on the redis-server.
The counter_name is the key stored in Redis.
@counter = Redis::Counter.new('counter_name')
@counter.increment # or incr
@counter.decrement # or decr
@counter.increment(3)
puts @counter.value
This gem provides a clean way to do atomic blocks as well:
@counter.increment do |val|
raise "Full" if val > MAX_VAL # rewind counter
end
See the section on Atomic Counters and Locks for cool uses of atomic counter blocks.
A convenience class that wraps the pattern of using setnx to perform locking.
@lock = Redis::Lock.new('serialize_stuff', :expiration => 15, :timeout => 0.1)
@lock.lock do
# do work
end
This can be especially useful if you're running batch jobs spread across multiple hosts.
Simple values are easy as well:
@value = Redis::Value.new('value_name')
@value.value = 'a'
@value.delete
Complex data is no problem with :marshal => true:
@account = Account.create!(params[:account])
@newest = Redis::Value.new('newest_account', :marshal => true)
@newest.value = @account.attributes
puts @newest.value['username']
Compress data to save memory usage on Redis with :compress => true:
@account = Account.create!(params[:account])
@marshaled_value = Redis::Value.new('marshaled', :marshal => true, :compress => true)
@marshaled_value.value = @account.attributes
@unmarshaled_value = Redis::Value.new('unmarshaled', :compress => true)
@unmarshaled_value = 'Really Long String'
puts @marshaled_value.value['username']
puts @unmarshaled_value.value
Lists work just like Ruby arrays:
@list = Redis::List.new('list_name')
@list << 'a'
@list << 'b'
@list.include? 'c' # false
@list.values # ['a','b']
@list << 'c'
@list.delete('c')
@list[0]
@list[0,1]
@list[0..1]
@list.shift
@list.pop
@list.clear
# etc
You can bound the size of the list to only hold N elements like so:
# Only holds 10 elements, throws out old ones when you reach :maxlength.
@list = Redis::List.new('list_name', :maxlength => 10)
Complex data types are serialized with :marshal => true:
@list = Redis::List.new('list_name', :marshal => true)
@list << {:name => "Nate", :city => "San Diego"}
@list << {:name => "Peter", :city => "Oceanside"}
@list.each do |el|
puts "#{el[:name]} lives in #{el[:city]}"
end
Note: If you run into issues, with Marshal errors, refer to the fix in Issue #176.
Hashes work like a Ruby Hash, with a few Redis-specific additions. (The class name is "HashKey" not just "Hash", due to conflicts with the Ruby core Hash class in other gems.)
@hash = Redis::HashKey.new('hash_name')
@hash['a'] = 1
@hash['b'] = 2
@hash.each do |k,v|
puts "#{k} = #{v}"
e
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