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Monogame-Extended

> 编程语言
Open source

Extensions to make MonoGame more awesome

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About

Extensions to make MonoGame more awesome

MonoGame.Extended

MonoGame.Extended is a set of utilities (in the form of libraries/tools) to MonoGame that makes it easier to make games. Choose what you want, the rest stays out of your way. It makes MonoGame more awesome.

Getting started

Code is distributed as NuGet packages in the form of libraries (.dll files). You can easily install the NuGet packages into your existing MonoGame project using the NuGet Package Manager UI in Visual Studio or by using the command line interface (CLI) in a terminal.

bash
dotnet add package MonoGame.Extended --version 6.1.1

Using the Content Pipeline Extensions

To use the content pipeline extension, please refer to the Setup MGCB Edtior documentation.

Where to next?

  • Check out the samples
  • Join our live Discord
  • Read the Documentation
  • Submit an issue on GitHub
  • Ask a question on gamedev stack overflow
  • Post on our MonoGame community forum
  • Follow development on Patreon

Patreon Supporters

The patreon has been removed. If you would like to support the maintainers of this project, please consider using the GitHub sponsors link for one of the maintainers.

As a special thanks to those that supported this project through Patreon in the past, their websites were linked in this readme and have been preserved below:

  • PRT Studios
  • optimuspi

Special Thanks

  • Matthew-Davey for letting us use the Mercury Particle Engine.
  • John McDonald for 2D XNA Primitives
  • LibGDX for a whole lot of inspiration.
  • @prime31 for Nez. Both MonoGame.Extended and Nez are in communication with each other to share ideas.

And a special thinks to all contributors!

License

MonoGame.Extended is released under the MIT License (MIT). Please refer to the LICENSE file for full license text.

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> Tags

C#monogame

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> Details

PublishedAug 1, 2026
UpdatedSep 17, 2026
Category编程语言
PricingOpen source

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