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game-programmer

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A Study Path for Game Programmer

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A Study Path for Game Programmer

  • English svg pdf jpg png
  • 简体中文 svg pdf jpg png by tkchu

Disclaimer

  1. This work (the WORK) was created by Milo Yip (the AUTHOR), who has been a game developer for more than 20 years.
  2. The books shown in the WORK represent knowledge/skills that may/should be acquired by game programmers. There are other important ways of learning, such as practicing, courses, industrial/academic conferences/publications, etc.
  3. The AUTHOR has not been sponsored by any authors/publishers of the books, except that he was the translator for the Chinese version of Game Engine Architecture.
  4. Comments are welcome but the AUTHOR reserved the rights of modification.
  5. The WORK is licensed under Creative Commons Attribution-ShareAlike 4.0 International License.

Build

  • GNU make
  • Graphviz 2.38
  • Ghostscript 9.16 (ps2pdf)
  • cpdf

Acknowledgement

  • Windy Wang
  • Stanley Luo
  • Shuo Chen
  • Xinz
  • Vczh
  • Hush

核心特点

  • •English svg pdf jpg png
  • •简体中文 svg pdf jpg png by tkchu
  • •GNU make
  • •Graphviz 2.38
  • •Ghostscript 9.16 (ps2pdf)
  • •Windy Wang
  • •Stanley Luo
  • •Shuo Chen

> 标签

Python

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> 工具信息

发布日期2026年8月1日
最后更新2026年9月9日
分类编程语言
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