Mesh voxelization for Unity.
Voxelize mesh algorithm in Unity. (includes GPU and CPU voxelizers.)
the Demo for GPU Particle with geometry shader. (only tested on windows10 (GTX 1060))
Inspired by Keijiro Takahashi works⚡️ StandardGeometryShader & KvantSpray
the Demo to update the resolution of voxels in realtime. (only tested on windows10 (GTX 1060))
Sample a mesh from SkinnedRenderer in every frame and voxelize it in realtime.
the human model and animation from asset store.
with GPU Voxelizer (recommended)
…with CPU Voxelizer
// Voxelize target mesh with CPU Voxelizer
List<Voxel> voxels = CPUVoxelizer.Voxelize(
mesh, // a target mesh
20 // # of voxels for largest AABB bounds
);Tested on Unity 2018.3.0f2, windows10 (GTX 1060), macOS (metal, not compatible with GPU Particle Demo).
Triangle mesh voxelization / Wolfire Games Blog - http://blog.wolfire.com/2009/11/Triangle-mesh-voxelization
Möller–Trumbore intersection algorithm - https://en.wikipedia.org/wiki/M%C3%B6ller%E2%80%93Trumbore_intersection_algorithm
keijiro/StandardGeometryShader - https://github.com/keijiro/StandardGeometryShader
keijiro/KvantSpray - https://github.com/keijiro/KvantSpray
Post Processing Stack - https://www.assetstore.unity3d.com/jp/#!/content/83912
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