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lightning-thunder

> 编程语言
Open source

PyTorch compiler that accelerates training and inference. Get built-in optimizations for performance, memory, parallelism, and easily write your own.

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PyTorch compiler that accelerates training and inference. Get built-in optimizations for performance, memory, parallelism, and easily write your own.

Thunder is a source-to-source deep learning compiler for PyTorch that focuses on making it simple to optimize models for training and inference.

It provides:

  • a simple, Pythonic IR capturing the entire computation
  • a rich system of transforms that simultaneously operate on the computation IR, the model, and the weights
  • an extensible dispatch mechanism to fusers and optimized kernel libraries

With Thunder you can:

  • profile deep learning programs easily, map individual ops to kernels and inspect programs interactively
  • programmatically replace sequences of operations with optimized ones and see the effect on performance
  • acquire full computation graphs without graph breaks by flexibly extending the interpreter
  • modify programs to fully utilize bleeding edge kernel libraries on specific hardware
  • write models for single GPU and transform them to run distributed
  • quickly iterate on mixed precision and quantization strategies to search for combinations that minimally affect quality
  • bundle all optimizations in composable recipes, so they can be ported across model families

Ultimately, you should think about Thunder as a highly efficient tool to go from “unoptimized” to “optimized”.

If that is of interest for you, read on to Install Thunder and get started quickly.

 

 

Quick start

Install Thunder via pip (more options):

bash
pip install lightning-thunder

pip install -U torch torchvision
pip install nvfuser-cu128-torch28 nvidia-cudnn-frontend  # if NVIDIA GPU is present
For older versions of torch

torch==2.7 + CUDA 12.8

bash
pip install lightning-thunder

pip install torch==2.7.0 torchvision==0.22
pip install nvfuser-cu128-torch27 nvidia-cudnn-frontend  # if NVIDIA GPU is present

torch==2.6 + CUDA 12.6

bash
pip install lightning-thunder

pip install torch==2.6.0 torchvision==0.21
pip install nvfuser-cu126-torch26 nvidia-cudnn-frontend  # if NVIDIA GPU is present

torch==2.5 + CUDA 12.4

bash
pip install lightning-thunder

pip install torch==2.5.0 torchvision==0.20
pip install nvfuser-cu124-torch25 nvidia-cudnn-frontend  # if NVIDIA GPU is present
Advanced install options

Install optional executors

bash
# Float8 support (this will compile from source, be patient)
pip install "transformer_engine[pytorch]"

Install Thunder bleeding edge

bash
pip install git+https://github.com/Lightning-AI/lightning-thunder.git@main

Install Thunder for development

bash
git clone https://github.com/Lightning-AI/lightning-thunder.git
cd lightning-thunder
pip install -e .

Hello world

Define a function or a torch module:

python
import torch.nn as nn

model = nn.Sequential(nn.Linear(2048, 4096), nn.ReLU(), nn.Linear(4096, 64))

Optimize it with Thunder:

python
import thunder
import torch

thunder_model = thunder.compile(model)

x = torch.randn(64, 2048)

y = thunder_model(x)

torch.testing.assert_close(y, model(x))

Examples

LLM training

Install LitGPT (without updating other dependencies)

bash
pip install --no-deps 'litgpt[all]'

and run

python
import thunder
import torch
import litgpt

with torch.device("cuda"):
    model = litgpt.GPT.from_name("Llama-3.2-1B").to(torch.bfloat16)

thunder_model = thunder.compile(model)

inp = torch.ones((1, 2048), device="cuda", dtype=torch.int64)

out = thunder_model(inp)
out.sum().backward()

HuggingFace BERT inference

Install Hugging Face Transformers (recommended version is 4.50.2 and above)

bash
pip install -U transformers

and run

python
import thunder
import torch
import transformers

model_name = "bert-large-uncased"

tokenizer = transformers.AutoTokenizer.from_pretrained(model_name)

with torch.device("cuda"):
    model = transformers.AutoModelForCausalLM.from_pretrained(
        model_name, torch_dtype=torch.bfloat16
    )
    model.requires_grad_(False)
    model.eval()

    inp = tokenizer(["Hello world!"], return_tensors="pt")

thunder_model = thunder.compile(model)

out = thunder_model(**inp)
print(out)

HuggingFace DeepSeek R1 distill inference

Install Hugging Face Transformers (recommended version is 4.50.2 and above)

bash
pip install -U transformers

and run

…

Vision Transformer inference

python
import thunder
import torch
import torchvision as tv

with torch.device("cuda"):
    model = tv.models.vit_b_16()
    model.requires_grad_(False)
    model.eval()

    inp = torch.randn(128, 3, 224, 224)

out = model(inp)

thunder_model = thunder.compile(model)

out = thunder_model(inp)

Benchmarks

Although is Thunder a tool for optimizing models, rather than an opaque compiler that gets you speedups out of the box, here is a set of benchmarks.

Perf-wise, out of the box Thunder is in the ballpark of torch compile, especially when using CUDAGraphs. Note however that Thunder is not a competitor to torch compile! It can actually use torch compile as one of its fusion executors.

The script examples/quickstart/hf_llm.py demonstrates how to benchmark a model for text generation, forward pass, forward pass with loss, and a full forward + backward computation.

On an H100 with torch=2.8.0 and nvfuser-cu128-torch28 and Transformers 4.55.4 running Llama 3.2 1B we see the following timings:

Transformers with torch.compile and CUDAGraphs (reduce-overhead mode):  521ms
Transformers with torch.compile but no CUDAGraphs (default mode):       814ms
Transformers without torch.compile:                                    1493ms
Thunder with CUDAGraphs:                                                542ms

Plugins

Plugins are a way to apply optimizations to a model, such as parallelism and quantization.

Thunder comes with a few plugins included of the box, but it's easy to write new ones.

  • scale up with distributed strategies with DDP, FSDP, TP ()
  • optimize numerical precision with FP8, MXFP8
  • save memory with quantization
  • reduce latency with CUDAGraphs
  • debugging and profiling

For example, in order to reduce CPU overheads via CUDAGraphs you can add "reduce-overhead" to the plugins= argument of thunder.compile:

python
thunder_model = thunder.compile(model, plugins="reduce-overhead")

This may or may not make a big difference. The point of Thunder is that you can easily swap optimizations in and out and explore the best combination for your setup.

How it works

Thunder works in three stages:

  1. ⚡️ It acquires your model by interpreting Python bytecode and producing a straight-line Python program

  2. ️⚡️ It transforms the model and computation trace to make it distributed, change precision

  3. ⚡️ It routes parts of the trace for execution

    • fusion (NVFuser, torch.compile)
    • specialized libraries (e.g. cuDNN SDPA, TransformerEngine)
    • custom Triton and CUDA kernels
    • PyTorch eager operations

 

 

This is how the trace looks like for a simple MLP:

python
import thunder
import torch
import torch.nn as nn

model = nn.Sequential(nn.Linear(1024, 2048), nn.ReLU(), nn.Linear(2048, 256))

thunder_model = thunder.compile(model)
y = thunder_model(torch.randn(4, 1024))

print(thunder.last_traces(thunder_model)[-1])

This is the acquired trace, ready to be transformed and executed:

python
def computation(input, t_0_bias, t_0_weight, t_2_bias, t_2_weight):
# input: "cuda:0 f32[4, 1024]"
# t_0_bias: "cuda:0 f32[2048]"
# t_0_weight: "cuda:0 f32[2048, 1024]"
# t_2_bias: "cuda:0 f32[256]"
# t_2_weight: "cuda:0 f32[256, 2048]"
t3 = ltorch.linear(input, t_0_weight, t_0_bias) # t3: "cuda:0 f32[4, 2048]"
t6 = ltorch.relu(t3, False) # t6: "cuda:0 f32[4, 2048]"
t10 = ltorch.linear(t6, t_2_weight, t_2_bias) # t10: "cuda:0 f32[4, 256]"
return (t10,)

Note how Thunder's intermediate representation is just (a subset of) Python!

Performance

Thunder is fast. Here are the speed-ups obtained on a pre-training task using LitGPT on H100 and B200 hardware, relative to PyTorch eager.

Community

Thunder is an open source project, developed in collaboration with the community with significant contributions from NVIDIA. ⚡️ Docs on Contributing to Thunder Get help on Discord License: Apache 2.0

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PublishedAug 1, 2026
UpdatedSep 17, 2026
Category编程语言
PricingOpen source

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